01POLYGON 2: Dev Diary #1.1 (Updated)
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Hello everyone :) It’s been almost two years since I announced the new installment of Polygon. Since then, I’ve maintained radio silence. Not because the project was frozen. And not because I had nothing to show. The reason is simpler: I didn’t want to present the game in a “raw” state. Polygon // is being built entirely from scratch. A new foundation. New systems. A new architecture. In the early…
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