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Hey, it's been a while! In 2013, I had a sudden thought... I wanted to see if I could put together a little online FPS in a short time. Ratz 1.0 was released as a web game and the feedback I got was very good, so I just kept working on it. Then Steam introduced "Steam Greenlight" and I took my chance. Two years later, Ratz Instagib 2.0 was born, the beginning of my career as a game developer. And …