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Updates & events
Hi everyone! Another update to the co-op beta today. Change list is below! [*]Multiplayer UI changes. [*]add some null checks to Hijack, because of a null that happened when exiting to menu, where Energy was null (had persumably been deleted) [*]Manager.Destroy, destroys aientities if they are passed in. [*] Stop agents taking turns turning valves if equipped with atlas arms [*]fix a null in cctvC…