Loading
Updates & events
In this push to unstable, we’ve prioritized work on bug fixes and performance as we move towards our 1.1 release. We’ve also added some improvements to the Travelers system, courtesy of our summer intern, Jack. Bugfixes and Improvements [*]Fixed some crashing bugs[/*] [*]Fixed an issue where buildings would not build due to the system incorrectly thinking they lacked resources[/*] [*]Improved perf…