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Updates & events
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Hi everyone, A new stable build (0.90.11) is now live. – Beam Team Changes - Changed ‘Bandage’ description to make revive usage clearer. Bug Fixes - Fixed inventory being wiped when a desynced object is stored inside. - Fixed desync issues caused by ‘Hog’ duplicating when killed. - Fixed client toolbelt not unlocking when reloading. - Fixed clients griefing with the dev console. - Fixed host and c…