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For the last four years, we’ve been working on a major overhaul of Universe Sandbox to utilize the Data-Oriented Technology Stack (DOTS) from Unity, the game engine we use to build Universe Sandbox, to [*] Improve performance now and in the future. [/*][*] Add new physics simulation, like visually deformed objects and atmospheric drag to simulate meteors. [/*][*] Make our game code easier to maint…