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Gameplay [*] For widgets (Map, Journal, Inventory) added deactivation with the same key used for activation. [*] Reworked AnimBP for the player character (animation layer). [*] Created animation layers for weapons and objects that can be held in hand. [*] Based on the AnimBP changes, reworked animation management in the player character. [*] Adjusted weapon lowering next to friendly NPCs (the logi…
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