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Gameplay [*] Adjusted player movement speed transitions from prone → crouch → walk (the correct speed is now applied). [/*][*] Added a loading state that checks the player's pose (crouching, prone, or inside a vehicle). After loading, the appropriate state is applied — if the player was in a vehicle, they are reattached to it. [/*][*] Fixed exiting vehicles — when a vehicle is flipped on its side …
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