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Hey all, for this udpate we have prepared new UI icons for abilities (other icons are already in the works), new battle mechanics (you can now push an enemy onto a barricade from highground for instakill, or push a boulder off a clif onto enemy for instakill), balaces and bug fixes. Here the changelog: v.1.0.0+33 When boulder falls onto a character from high ground (min. 2 elev.levels) - he is kil…