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OvertimeComplete 10 runs. No workplace safety, no insurance, still clocking in.0%Ultra rare
Human ConsumableDie 100 times. You are no longer personnel. You are an operational expense.0%Ultra rare
Retirement DreamComplete 150 runs. At this point, the company is not keeping you alive. You are keeping the company alive.0%Ultra rare
Before the Door ClosesEnter the extraction pod 10 times after the launch phase has started.0%Ultra rare
Corporate TraumaComplete 50 runs. You are no longer scared. You are just waiting for your shift to end.0%Ultra rare
Mobile Emergency ServiceUse 150 medkits. You are not a doctor, but panic makes you very convincing.0.2%Ultra rare
Bandage EconomyUse 50 medkits. Your body is now officially a consumable resource.0.4%Ultra rare
Cargo Throwing DepartmentThrow 1000 items.0.4%Ultra rare
Egg-sac-lyBreak 50 Operatormaw eggs.0.5%Ultra rare
Let the Bodies Hit the FloorKill 50 Screamers.0.5%Ultra rare
We Are Not a Test EnvironmentSurvive under anomaly effects 50 times. The facility now sees you as data.0.5%Ultra rare
Corporate LootingExtract loot worth a total of $50000. This is no longer exploration. This is organized collection.0.7%Ultra rare
Operator-Caused DisasterDeal 50000 total damage. At this point, the mutants are coming for you specifically.1%Very rare
Body Out of WarrantyTake 10000 total damage. After this many hits, you do not need a medkit. You need a return form.1.3%Very rare
Not ReusableDie 25 times. Nobody knows why the company keeps calling you back.1.8%Very rare
Market WolfMake 25 purchases from the market. Survival is expensive. Death is free.1.8%Very rare
Sun DepartmentKeep your flashlight on for a total of 2 hours. You brought light to the facility and damage to the FPS.2.3%Very rareData from Steam — Steam Web API Terms of Use. Last updated .