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Updates & events
[*] Fixed a crash related to StatusEffects (such as burning, freezing, poison) starting and ending [*] Fixed a crash related to the Chimera Boss [*] Fixed a crash related to pathfinding [*] Fixed a crash related to new collision detection code [*] Fixed a crash related to level transitions [*] Fixed Thief sometimes getting stuck or pathing strangely [*] Fixed BoulderTraps sometimes spawning inside…