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Updates & events
hey folks, so, a new push is up on the server, with a couple of important fixes: 1.0.10d [*] Those with high framerates should no longer be seeing weird behaviour with guards and oddities.. they will now actually stay entranced as they should be. [*] Fixed the weird VO ratchetting issue.. we think. It will still come back to the start of each line if interrupted (as designed).. but weird phantom e…