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Updates & events
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Changes [*] Added background to manifest window [*] ??? fight now waits for the first non-propagate clone character to leave the window [*] Changed mebo damage to only consider non-trapped bodies during ??? fight [*] ??? fight's window no longer bounces off of disabled bodies or propagate clones Fixes [*] Fixed Smiley arrow direction flipping when fake windows is disabled [*] Fixed window flashing…