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| Boss | Instance | Order | Lore |
|---|---|---|---|
| Roogug | Razorfen Kraul | 2 | Quilboar society regards the reading of stones and crystals as the highest form of shamanism. Roogug served the Quilboar people for many years, quietly honing his divinative arts. He now serves the Quilboar as the overseer of all geomancers and has amassed a powerful array of crystals with which to dispose of weaker foes. It is only a matter of time before these mystics overrun the Southern Barrens. |
| Razorfen Kraul | 3 | The commander of the Razorfen military forces, Warlord Ramtusk is a massive aging Quilboar whose thick hide bears the scars of many battles with centaur, harpies, orcs, and even tauren. In his later years, Ramtusk has embraced the company of Quilboar spirit leaders; Aggem Thorncurse and Death Speaker Jargba guide his thoughts from the spirit realm. | |
| Razorfen Kraul | 4 | After years of seclusion, a monstrous creature from deep inside the dark grotto emerged. This gargantuan bat continually feeds on the boar once named Agathelos the Raging, whose dark power was once fueled by continual consumption of bat guano. | |
| Razorfen Kraul | 5 | The leader (or "crone") of the Razorfen tribes is Charlga Razorflank, a quilboar whose experimental and powerful Geomancy practices are second to none. Her meteoric rise to power and the rapidly increasing violence between quilboar tribesmen can only lead to one thing: war. | |
| Stratholme - Main Gate | 0 | The Culling of Stratholme claimed the lives of innumerable people whose only crime was being in the doomed city. A traveling singer and piccolo player named Forresten was one such victim. He continues to wander the city in death, unable to accept his tragic fate. | |
| Stratholme - Main Gate | 1 | Lylia was a blade of righteousness among her people. After Arthas commanded his forces to purge the city, her sanity was ripped apart from seeing countless innocents die by her hand. She fell on her sword to escape the madness around her, and she now exists as a spectral being forever denied absolution for her heinous acts. | |
| Stratholme - Main Gate | 2 | Malown didn't become the Postmaster by not caring about the mail. Even in his current state he is dedicated to maintaining the stability of the postal system. Should that system be disrupted to the point of threatening instability, Malown might just have to take matters into his own hands. | |
| Stratholme - Main Gate | 3 | Timmison was infamous for his savagery on the field of battle. Some speculate his sadism stemmed from the ceaseless bullying he endured as a child. Now reborn as a Scourge monstrosity, his mind shattered, he is tormented by those memories, causing him to answer to the name he once loathed: Timmy. | |
| Stratholme - Main Gate | 4 | Malor and a handful of other courageous warriors risked everything to protect the Scarlet Bastion from being desecrated by the undead. Tragically, they failed. Balnazzar corrupted the fearless commander into one of his servants, transforming the zealot into a mockery of his former self. | |
| Stratholme - Main Gate | 5 | Balnazzar took great pleasure in leveraging the cannon master Willey's destructive capabilities in undeath, calling his prized minion by the name of Hopebreaker. The dreadlord relishes that he has twisted Willey and other Scarlet Crusaders--who so despised the undead in life--into his unwitting pawns. | |
| Stratholme - Main Gate | 6 | Galford once took great pride in caring for the Crusade's most valued documents. However, as he lay dying, he watched in horror as his precious tomes were burnt around him. Balnazzar used this painful memory to imbue his servant with the fiery power that ravaged Galford in life. | |
| Stratholme - Main Gate | 7 | Balnazzar has never tasted true death, but he has suffered bitter defeat. After the Cataclysm rocked the world, he slaughtered the Scarlet Crusaders in Stratholme and transformed them into the undead creatures they once hated. The dreadlord now plots his machinations for vengeance upon Azeroth. | |
| The Temple of Atal'hakkar | 1 | Hakkar was notorious for demanding sacrifices from his followers. Many millennia ago, he instructed the Atal'ai to bring forth his avatar, using blood ritually drained from living victims to feed him. The Atal'ai priests now seek to raise Hakkar's avatar with a modified version of this ritual, one that involves sacrificing green dragons. If the Atal'ai succeed, the re-emergence of Hakkar's avatar could spell doom for Azeroth. | |
| The Temple of Atal'hakkar | 2 | Jammal'an is the current leader of the Atal'ai, the extremist sect of priests who fanatically worship Hakkar. While in deep meditation, Jammal'an received instructions on how to resurrect Hakkar by using the blood of his draconic foes, the green dragonflight. Jammal'an and his undead bodyguard Ogom the Wretched stand ready to oppose any who would prevent Hakkar's return, though the prophet's actions may unleash upon Azeroth an even more terrible force: the Emerald Nightmare. | |
| The Temple of Atal'hakkar | 3 | Four promising young drakes accompanied Eranikus into the Temple of Atal'Hakkar, eager to prove themselves by serving a great and powerful wyrm. One by one, they were captured and tainted by the Emerald Nightmare, and they now wander the halls of the Sunken Temple, lashing out at all who intrude upon their waking dream. | |
| The Temple of Atal'hakkar | 7 | Eranikus, former consort to Ysera the Dreamer, was sent to guard the ruins of Atal'Hakkar and prevent Hakkar's emergence. Once within the temple, he and his retinue were corrupted by its dark forces, and he became a shade, pulled between the realms of the Emerald Dream and the physical plane. Despite his corruption, Eranikus may still call upon his powers as a green dragon to spew corrosive acid at his enemies or trap them in a deep slumber. | |
| The Stockade | 1 | Convict #SC55: Hogger Charges: Too many to list here Imprisoning the Riverpaw leader has come at a high cost, including the partial blinding of the warden. Fearing that Hogger might escape, Thelwater has authorized the gnoll's termination with extreme prejudice. | |
| The Stockade | 2 | Convict #NA: Lord Overheat Charges: Homicide (multiple counts) The natural disasters wrought by the Cataclysm caused elementals to erupt into the prison complex, slaughtering half of the inmates upon arrival. Removing these incensed threats is imperative to restoring order to the stockade. | |
| The Stockade | 3 | Convict #AC317: Randolph Moloch Charges: Embezzlement, fraud, theft, and homicide Moloch has been identified as the ringleader of the prison revolt. Given his connections to the House of Nobles, however, the use of lethal force to subdue this convict is not authorized. | |
| Uldaman | 1 | Some luminaries in Ironforge's prestigious Explorers' League have theorized an ancestral link between their people and the troggs, and pointed towards the troggs' hoarding of titan artifacts as a reflection of the dwarves' own reverence for such wondrous devices. If that is true, the trogg known as Revelosh can be considered the trogg equivalent of an archaeologist, although any historically minded adventurers who encounter him would be more inclined to call him a thief. | |
| Uldaman | 2 | Seeking fame and, more importantly, fortune, the three brothers Eric, Olaf, and Baelog took on a contract from the Explorers' League to delve deep into the halls of Uldaman and clear a path for a group of researchers. For these three dwarves, however, "clearing a path" unfortunately entailed "getting hopelessly lost in an ancient labyrinth." Proud dwarves to the end, they fight to prevent the secrets of Uldaman and the Explorers' League from falling into the hands of the Horde. | |
| Uldaman | 3 | The titans did not construct the Uldaman complex directly, but utilized various servants to create its megalithic halls. The Pantheon entrusted the watcher Ironaya with overseeing the construction and maintenance of Uldaman, but as time passed, the once awe-inspiring vault fell to ruin. Within the map chamber, Ironaya has spent millennia in a form of stasis, analyzing the original master plan drawn up by Khaz'goroth and attempting to find a way to restore the complex to its original functionality. | |
| Uldaman | 4 | The Obsidian Sentinel was responsible for guarding Uldaman's secrets until it was corrupted by an unknown force. Originally crafted from the same stone as the halls of Uldaman itself, this keeper has had the majority of its body replaced with dark glass capable of reflecting spells. Whatever was responsible for the Obsidian Sentinel's transformation must be incredibly potent, for it is not easy to alter the enchanted stone of a titan construct. | |
| Uldaman | 5 | One of many golems that staffed and operated the great titan vault, the Ancient Stone Keeper was part of a small group that served as an intermediary between the watchers left in control of the facility and their many servants. With the corruption of the Obsidian Sentinel, the Ancient Stone Keeper is the last of its kind, performing its duty by protecting the secrets of the titans as best it can until its inevitable shutdown. | |
| Uldaman | 6 | Reacting to the discovery of Uldaman by Bronzebeard dwarves, the Dark Iron clan mounted an invasion of the vault to stop their ancestral foes from accessing the powerful artifacts within. Galgann Firehammer, a senator from Shadowforge City, was sent to oversee the continued excavation of Uldaman so that the emperor may harness the artifacts' destructive potential against the Dark Irons' enemies. | |
| Uldaman | 7 | In trogg society, the biggest, strongest, and most vicious trogg often becomes chieftain through displays of power. Grimlok is a comparative genius in that he has maintained control of the Stonevault troggs through intimidation and what might be considered crude psychological warfare. Having trained a deadly basilisk, Grimlok uses the threat of petrification by his beast to keep any would-be usurpers in line. | |
| Uldaman | 8 | Deep within Uldaman is a chamber containing one of the greatest treasures of the titans, created by Norgannon himself. However, thus far no explorers have managed to gain access to the relic, for any attempt at doing so activates the great watcher Archaedas, an immense guardian who easily dispatches treasure seekers through his powerful attacks and a veritable army of servants. Crafted from some of the oldest, strongest stone taken from Uldaman's depths, Archaedas is a foe as formidable as he is ancient. | |
| Wailing Caverns | 1 | Scarletleaf was the first to volunteer for Naralex's self-appointed mission to the Barrens. After her master's nightmare shattered her mind, the young acolyte cast aside her name, now envisioning a sinister reptilian future for Azeroth. | |
| Wailing Caverns | 2 | A childhood friend of Naralex, the warrior Aryn was a quick study in druidism. Despite his training, the acolyte was defenseless against the corruption that would strip away his sanity. Aryn has taken on the name Pythas, combining his impressive melee prowess with his druidic arsenal to vanquish intruders. | |
| Wailing Caverns | 3 | Jarlaxla's skill at harnessing animal forms earned him renown among the druids of the Cenarion Circle. However, the Wailing Caverns' corruption twisted his unique abilities. Now, Jarlaxla has perfected a deadly serpentine form, renaming himself Cobrahn to reflect his vicious newfound power. | |
| Wailing Caverns | 4 | An ancient resident of the Wailing Caverns, this giant turtle wanders the underground caves, his resilient mind unaffected by Naralex's relentless nightmares. Don't be fooled by his happy disposition; Kresh has thwarted many adventurers who longed to steal his massive shell. | |
| Wailing Caverns | 5 | Skum first journeyed to the Wailing Caverns for relief from the Barrens' hostile environment. Like many of the caves' other inhabitants, he quickly succumbed to corruption. His veins now pulse with dark energies that have transformed him into a mighty and ruthless beast beyond redemption. | |
| Wailing Caverns | 6 | The Druids of the Fang's leader was once Naralex's finest student. His tragic downfall stemmed from his desire to become a shan'do, or "honored teacher," like Naralex. As insanity took root, Serpentis rallied his brethren to his side and formed the Druids of the Fang. | |
| Wailing Caverns | 7 | Little is known about this creature prior to Naralex's arrival at the Wailing Caverns. Thought to be the caves' original guardian, Verdan the Everliving could not escape the corruption that befell its home. Verdan is allied with the insane druids and maintains its vigil against those who trespass into its domain. | |
| Wailing Caverns | 8 | From the darkest corners of Naralex's twisted mind, the corruption plaguing the Emerald Dream has manifested in the form of the druid's worst enemy: murlocs. The aberration known as Mutanus has come to the waking world to devour any who seek to liberate Naralex from the Nightmare's clutches. | |
| Zul'Farrak | 0 | Long ago, the martyr Theka was slain in the brutal war between the qiraji and the trolls. Zul'Farrak still stands because of his brave sacrifice. Even in death he maintains a vigil over his beloved city, and it is said that the dozens of insectoid warriors who killed him were cursed to live as mindless scarabs, scuttling at the martyr's side. | |
| Zul'Farrak | 1 | Unlike most of the Sandfury trolls, Hydromancer Velratha has traveled the world, collecting knowledge and artifacts to help her command Zul'Farrak's sacred waters. Although the hydromancer's actions have earned her many enemies abroad, she sees the incredible power at her command as justification for her past misdeeds. | |
| Zul'Farrak | 1 | Antu'sul prefers his sul'lithuz basilisks strong and ruthless. He treats these scaled beasts like family, and he is known to strike down anyone--even fellow trolls--who harm his precious children. Rather than give his opponents a proper burial, Antu'sul allows the basilisks to feast on whoever dares cross him. | |
| Zul'Farrak | 2 | The powerful loa Bwonsamdi watches over the spirits of the Darkspear trolls, but many of the Sandfury tribe's fallen members are offered no such protection after death. These tortured spirits obey Zum'rah, a cruel witch doctor who uses his dark magic to force the city's dead into unending service. | |
| Zul'Farrak | 4 | Legend has it that Gahz'rilla was an adored pet of the Old Gods, or even a demigod in her own right. Whatever the truth is, the Sandfury trolls have worshiped this monstrous hydra for thousands of years. Ever wary of the beast's icy wrath, the trolls will only rouse Gahz'rilla when they have plentiful sacrifices to sate the ravenous creature's appetite. | |
| Zul'Farrak | 5 | Nekrum Gutchewer has mysteriously lived well past his natural life, but his decaying body remains strong enough to aid Sezz'ziz. Together, these two trolls have gathered sacrifices to the mythic beast Gahz'rilla, who slumbers at the city's heart. Many troll followers eagerly await the terrifying creature's awakening, and they will do anything to see the ritual through. | |
| Zul'Farrak | 8 | Chief Ukorz Sandscalp is obsessed with restoring his tribe to its former glory. He was raised on stories of a time when trolls lorded over their ancient lands without interference from goblins, gnomes, pirates, ogres, and other foreign interlopers. Sandscalp has called on his trusted comrade Ruuzlu to help him begin a new chapter in Sandfury history in the only way their tribe knows how: with swift and blinding violence. | |
| Scholomance | 1 | Course: Introduction to the Dark Arts Instructor Chillheart journeyed from Northrend to teach aspiring necromancers discipline, harshly punishing those who disappoint her. She commands the icy chill of the north and masterfully uses Scholomance's libraries to deadly effect. | |
| Scholomance | 2 | Course: Advanced Illusions Barov's spirit lurked in the recesses of Scholomance for years, but now she has taken a more active role in educating the next generation of magi. Her vast knowledge of illusions has made her both a valued educator and a dangerous opponent to anyone foolish enough to draw her ire. | |
| Scholomance | 3 | Course: Reanimation 101 Rattlegore was thought to have been destroyed in Andorhal, but Gandling immediately began preparations to reanimate the clattering terror so he could guard against intruders. The Darkmaster sought to make Rattlegore more ferocious than ever, imbuing him with an insatiable desire to harvest raw materials from his enemies. | |
| Scholomance | 4 | Course: Reeducation The undead Lilian Voss strangled her father--a high priest of the Scarlet Crusade--for treachery, and then started a rampage that eventually led her into the shadowy corridors of Scholomance. Rather than destroy the intruder, Darkmaster Gandling graciously decided to show Voss how to embrace her grim fate. The anger and runeblades she had once directed at the school are now turned toward Gandling's enemies. | |
| Scholomance | 5 | Course: Advanced Studies The recent defeat in Andorhal has put Darkmaster Gandling in the foulest of moods. More than ever, all students of Scholomance are advised to impress him at every turn. Pupils who dissatisfy the headmaster will be removed from class to perform lab work... or become lab work. | |
| Auchenai Crypts | 1 | Shirrak was constructed by Exarch Maladaar to guard over the fallen draenei spirits who wander the Auchenai Crypts. A necrotic mass of eyes, teeth, and tentacles, this undead construct absorbs arcane energy with hungry abandon, and will not suffer the living to pass. | |
| Auchenai Crypts | 2 | The sole living remnant of the glory that once strode the halls of Auchenai, Maladaar has been driven mad by the loss of everyone and everything he ever loved. His lunatic dedication to the preservation of their memory has driven him to a mastery of the dark arts. | |
| Hellfire Ramparts | 1 | Reviled amongst the denizens of Outland, Gargolmar is known to eat the hearts of those he catches near the Hellfire Citadel whether they were trying to enter or not. Charged by Kargath Bladefist himself with the defense of the ramparts, Watchkeeper Gargolmar is unflinching in his duty. | |
| Hellfire Ramparts | 2 | Omor the Unscarred was a disciple of Hakkar the Houndmaster, and took charge of the legendary warrior's remaining felhounds after his master's defeat during the War of the Ancients. Since that time, Omor has never been defeated in single combat. The venerable demon is Illidan's envoy to the fel orcs of Hellfire Citadel. | |
| Hellfire Ramparts | 3 | Vazruden guards the vital line of supplies, messages, and forces flowing between Hellfire Citidel and the Black Temple. Astride his magnificent nether drake Nazan, Vazruden presents an unstoppable aerial force of fire, claws, and shrieking terror. | |
| Magisters' Terrace | 1 | Once a respected captain of Kael'Thas Sunstrider's personal guard, Selin Fireheart has maintained an unswervingly fierce loyalty to his lord while losing his sanity. Selin has been seduced by the demonic energies of the crystals which surround his chamber, and cannot stop from reveling in their vile power. He will slay any who dare approach the Magisters' Terrace and will drink the magic, life, and blood from their dead bodies. | |
| Magisters' Terrace | 2 | An arcane elemental of unimaginable power, Vexallus was summoned to the Magisters' Terrace by a trio of blood elves who were slain by the force of his arrival. The magical energy in the surrounding crystals resonates within Vexallus, and his being is in a constant state of explosive chaotic flux. | |
| Magisters' Terrace | 3 | Delrissa is a shivarra priestess acting under the demon lord Kil'jaeden. It is Delrissa who revived Kael'thas Sunstrider after he was heavily wounded in an attack on Tempest Keep, and she has stayed in the blood elf lord's presence ever since. The priestess has a militant circle of loyal acolytes who serve her and will defend her at all cost. | |
| Magisters' Terrace | 4 | Once a true champion to the blood elf people, and a defender of the race's ancient heritage, Kael'thas Sunstrider has fallen prey to the dark influences of the demon Kil'jaeden while sojourning in Outland. At the bidding of his new master, the wayward prince returned to Azeroth and seized the Sunwell, hoping to use the fount as a means to open a doorway for the demon to this new and verdant world. Kael'thas is a brilliant tactician, a powerful warrior, and his veins burn with limitless fel magic. | |
| Mana-Tombs | 1 | This infamous Void Lord is also known as the Duke of Chaos, the Eater of Nations, and Worldslayer. Pandemonius was one of the commanders serving under Dimensius when the ethereal homeworld of K'aresh was destroyed. He was later bound by Nexus-Prince Shaffar and forced to continue sating his unending hunger in service to the ethereals. | |
| Mana-Tombs | 2 | Under the command of Kael'thas Sunstrider, Pathaleon the Calculator summoned a powerful colossus to gather the arcane energies flowing from beneath the Mana Tombs. Tavarok has unexpectedly been transformed by the unique emanations, losing the red-tinged corruption of Pathaleon's influence. The white colossus has gained his own free will and uses it to greedily consume all who would stand in his way. | |
| Mana-Tombs | 3 | A "gift" from Illidan Stormrage to accompany Nexus-Prince Shaffar, Yor is a void hound of unlimited savagery and power. The prince's advisors warned him that Illidan's demonic gift was most likely a ruse set to betray Shaffar once he had met his goals. The prince fed those advisors to Yor... but has since kept the hound in a stasis chamber, just in case. | |
| Mana-Tombs | 4 | Convinced that vast riches lay within the depths of the Mana Tombs, Nexus-Prince Shaffar has spent untold amounts of his own considerable fortune to move an army into the shadowed halls of this crumbling ruin, and to keep competing ethereals out. The prince's greed knows no bounds, and he has vowed to uncover the mysteries of the Mana Tombs or die trying. |
Data from wago.tools — Community dump of the game client's own tables — World of Warcraft © Blizzard Entertainment. Last updated .