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| Specialization | Class | Role | About |
|---|---|---|---|
| Warrior | Damage | A battle-hardened master of weapons, using mobility and overpowering attacks to strike their opponents down. Preferred Weapon: Two-Handed Axe, Mace, Sword | |
| Warrior | Damage | A furious dual-wielding berserker unleashing a flurry of attacks to carve their opponents to pieces. Preferred Weapons: Dual Two-Handed Axes, Maces, Swords | |
| Warrior | Tank | A stalwart protector who uses a shield to safeguard themselves and their allies. Preferred Weapon: Axe, Mace, Sword, and Shield | |
| Warrior | Damage | — | |
| Paladin | Healer | Invokes the power of the Light to heal and protect allies and vanquish evil from the darkest corners of the world. Preferred Weapon: Sword, Mace, and Shield | |
| Paladin | Tank |
Data from wago.tools — Community dump of the game client's own tables — World of Warcraft © Blizzard Entertainment. Last updated .
| Uses Holy magic to shield themselves and defend allies from attackers. Preferred Weapon: Sword, Mace, Axe, and Shield |
| Paladin | Damage | A righteous crusader who judges and punishes opponents with weapons and Holy magic. Preferred Weapon: Two-Handed Sword, Mace, Axe |
| Paladin | Damage | — |
| Hunter | Damage | A master of the wild who can tame a wide variety of beasts to assist them in combat. Preferred Weapon: Bow, Crossbow, Gun |
| Hunter | Damage | A master sharpshooter who excels in bringing down enemies from afar. Preferred Weapon: Bow, Crossbow, Gun |
| Hunter | Damage | An adaptive ranger who favors using explosives, animal venom, and coordinated attacks with their bonded beast. Preferred Weapon: Polearm, Staff, Axe, Dagger, Sword |
| Hunter | Damage | — |
| Rogue | Damage | A deadly master of poisons who dispatches victims with vicious dagger strikes. Preferred Weapons: Daggers |
| Rogue | Damage | A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies. Preferred Weapons: Axes, Maces, Swords, Fist Weapons |
| Rogue | Damage | A dark stalker who leaps from the shadows to ambush their unsuspecting prey. Preferred Weapons: Daggers |
| Rogue | Damage | — |
| Priest | Healer | Shields allies from harm and cures their wounds by smiting enemies. Preferred Weapon: Staff, Wand, Dagger, Mace |
| Priest | Healer | A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave. Preferred Weapon: Staff, Wand, Dagger, Mace |
| Priest | Damage | Uses sinister Shadow magic and terrifying Void magic to eradicate enemies. Preferred Weapon: Staff, Wand, Dagger, Mace |
| Priest | Healer | — |
| Death Knight | Tank | A dark guardian who manipulates and corrupts life energy to sustain themselves in the face of an enemy onslaught. Preferred Weapon: Two-Handed Axe, Mace, Sword |
| Death Knight | Damage | An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes. Preferred Weapons: Dual Axes, Maces, Swords |
| Death Knight | Damage | A master of death and decay, spreading infection and controlling undead minions to do their bidding. Preferred Weapon: Two-Handed Axe, Mace, Sword |
| Death Knight | Damage | — |
| Shaman | Damage | A spellcaster who harnesses the destructive forces of nature and the elements. Preferred Weapon: Mace, Dagger, and Shield |
| Shaman | Damage | A totemic warrior who strikes foes with weapons imbued with elemental power. Preferred Weapons: Dual Axes, Maces, Fist Weapons |
| Shaman | Healer | A healer who calls upon ancestral spirits and the cleansing power of water to mend allies' wounds. Preferred Weapon: Mace, Dagger, and Shield |
| Shaman | Damage | — |
| Mage | Damage | Manipulates raw Arcane magic, destroying enemies with overwhelming power. Preferred Weapon: Staff, Wand, Dagger, Sword |
| Mage | Damage | Focuses the pure essence of Fire magic, assaulting enemies with combustive flames. Preferred Weapon: Staff, Wand, Dagger, Sword |
| Mage | Damage | Freezes enemies in their tracks and shatters them with Frost magic. Preferred Weapon: Staff, Wand, Dagger, Sword |
| Mage | Damage | — |
| Warlock | Damage | A master of shadow magic who specializes in drains and damage-over-time spells. Preferred Weapon: Staff, Wand, Dagger, Sword |
| Warlock | Damage | A commander of demons who twists the souls of their army into devastating power. Preferred Weapon: Staff, Wand, Dagger, Sword |
| Warlock | Damage | A master of chaos who calls down fire to burn and demolish enemies. Preferred Weapon: Staff, Wand, Dagger, Sword |
| Warlock | Damage | — |
| Monk | Tank | A sturdy brawler who uses unpredictable movement and mystical brews to avoid damage and protect allies. Preferred Weapon: Staff, Polearm |
| Monk | Healer | A healer who masters the mysterious art of manipulating life energies aided by the wisdom of the Jade Serpent. Preferred Weapon: Staff, Mace, Sword |
| Monk | Damage | A martial artist without peer who pummels foes with hands and fists. Preferred Weapons: Fist Weapons, Axes, Maces, Swords |
| Monk | Damage | — |
| Druid | Damage | Can shapeshift into a powerful Moonkin, balancing the power of Arcane and Nature magic to destroy enemies. Preferred Weapon: Staff, Dagger, Mace |
| Druid | Damage | Takes on the form of a great cat to deal damage with bleeds and bites. Preferred Weapon: Staff, Polearm |
| Druid | Tank | Takes on the form of a mighty bear to absorb damage and protect allies. Preferred Weapon: Staff, Polearm |
| Druid | Healer | Channels powerful Nature magic to regenerate and revitalize allies. Preferred Weapon: Staff, Dagger, Mace |
| Druid | Damage | — |
| Demon Hunter | Damage | A brooding master of warglaives and the destructive power of Fel magic. Preferred Weapons: Warglaives, Swords, Axes, Fist Weapons |
| Demon Hunter | Tank | Embraces the demon within to incinerate enemies and protect their allies. Preferred Weapons: Warglaives, Swords, Axes, Fist Weapons |
| Demon Hunter | Damage | Harnesses the power of the void to crush their enemies and feast on their souls. Preferred Weapons: Warglaives, Swords, Axes, Fist Weapons, Daggers |
| Demon Hunter | Damage | — |
| Evoker | Damage | Releases innate power as chaotic Red flames or focused Blue magic to bathe the battlefield in destruction. Preferred Weapon: Staff, Sword, Dagger, Mace |
| Evoker | Healer | Calls upon the Emerald Dream to rejuvenate life, and the Bronze sands of time to prevent harm. Preferred Weapon: Staff, Sword, Dagger, Mace |
| Evoker | Damage | Imbues allies with the might of the Black dragons, and bends time & fate in their favor with Bronze magic. Preferred Weapon: Staff, Sword, Dagger, Mace |
| Evoker | Damage | — |