Caricamento
Updates & events
[*] fixed loaded saved runs not properly updating lobby session status, allowing players to join in-progress dungeon runs [*] fixed shopkeeper spawning with 0 health in 4-player co-op [*] fixed joystick movement speed being locked to a constant rate (added a normalized movement toggle in settings) [*] fixed physics issues and jitter when running at lower framerates / reprojection [*] fixed a save …