Caricamento
Updates & events
Advanced Enemies & Elite Enemies Adjustments [*] Adjusted the Super Armor coverage for enemies' idle states and reduced the Super Armor levels during the recovery frames of certain moves. [/*][*] Standardized the low-HP Guard Break rule for Elite Enemies, which now triggers uniformly at 20% HP. [/*][*] Increased the Max HP limit for Elite Enemies and added new combat mechanics for specific Elite E…