Whenever you loot an item from a Chest, it will have: A Visceral or lower rarity add-on. …% chance for an Uncommon or lower rarity add-on. When you escape, you keep your add-ons.
Survivor
perceptionsupport
While you are not the Obsession: While you or the Obsession are injured, you see each other's Auras. Whenever you finish healing the Obsession, or they finish healing you, while within …m of each other, you both gain …% …. When the trial starts, you are less likely to be the Obsession.
Survivor
strategysupport
Within …m of you, other Survivors: Cleanse Totems …% faster. Heal …% faster. Open Exit Gates …% faster. Sabotage Hooks …% faster. Unhook Survivors …% faster. Unlock Chests …% faster. After they leave your range, this ends after …s.
Survivor
support
Database, classifiche e nomi delle voci sono in inglese: arrivano così dalle fonti — Steam, Twitch, i negozi — e tradurli vorrebbe dire riscriverli, cioè inventarli.
navigation
All Survivors see Auras that have a range from …m farther.
Survivor
strategysupport
For each other Survivor within …m of you, all Survivors repair …% faster.
Survivor
support
When the trial starts, you earn … Tokens. Spend … Token to rummage an empty Chest, up to … times per Chest. You rummage Chests …% faster.
Survivor
support
Whenever you finish healing another Survivor, while you stay within …m of each other, you both gain …% …. When either of you leaves the range, this ends after …s.
Survivor
support
Whenever another Survivor finishes healing you, while within …m of each other, you both leave no Scratch Marks. When either of you leaves the range, this ends after …s.
Survivor
support
The first time you deplete an Item's Charges, you see the Killer's Aura for …s. Whenever you loot an item from a Chest, it has …% more Charges.
Survivor
support
For each other Survivor alive, all Survivors are …% luckier. All Survivors can attempt to unhook themselves.
Survivor
support
All Survivors within …m of you: Lose … …% faster. Lose … …% faster. Lose … …% faster. Lose … …% faster. Lose … …% faster. Lose … …% faster. Lose … …% faster. Lose … …% faster. After they leave your range, this ends after …s.
Survivor
support
You heal downed Survivors …% faster. Whenever you finish healing a downed Survivor, they gain … for …s. Cooldown: …s.