Caricamento
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| Perk | Side | Category | Effect |
|---|---|---|---|
| Survivor | — | After you rummage or unlock … Chest, while not …, when you become injured, gain …. After …s, if you are not downed, you are instantly healed. | |
| Survivor | — | While in the Basement next to the circle, use … to invoke. While invoking, other Survivors see your Aura and can join your Invocation. When the Invocation is completed: Whenever the Killer scares a Crow while a Survivor is in their Terror Radius, all Survivors see the Killer's Aura for …s. You become injured. You gain …. Each Invocation can only be completed once per trial. | |
| Survivor | — | Whenever you finish healing another Survivor, while being healed by another Survivor, use … to gain …. After …s, if you are not downed, you are instantly healed. | |
| Survivor | — | Once per trial, while you do not have … Hook States and are next to a hooked Survivor, use … to unhook them: They lose 1 Hook State. You gain 1 Hook State. You scream. You gain … for …s. | |
| Survivor | — | While healing another Survivor: For each Hook State they have, you heal …% faster. Whenever you hit a great basic Skill Check, you gain …% more progress. |
Data from Dead by Daylight API (tricky.lol) — Community API — data belongs to Behaviour Interactive. Last updated .
| Survivor | — | While healthy, whenever you take a protection hit, other Survivors within …m gain …% … for …s. |
| Survivor | — | Whenever you fast-exit a Locker, you gain … for …s. Whenever you gain …, you see the Killer's Aura for …s. |
| Survivor | — | After you rummage or unlock … Chest, while next to a Broken Pallet, use … for …s to create a Fragile Pallet. Within …m, you see the Auras of Broken Pallets. |
| Survivor | — | Whenever you unhook a Survivor, while crouched and idle, use … to have injured and downed Survivors within …m: Make no Grunts of Pain for …s. Leave no Pools of Blood for …s. Leave no Scratch Marks for …s. You scream, then the Killer sees your Aura for …s. |
| Survivor | — | While injured, whenever another Survivor within …m of you blinds or Pallet-stuns the Killer, for …s: You make no Grunts of Pain. You leave no Pools of Blood. You leave no Scratch Marks. |
| Survivor | — | After you finish healing … other Survivor, while downed with at least …% recovery, use … to recover instantly. You gain …, then, after …s, you are downed instantly. |
| Survivor | — | After hiding for …s within the Killer's Terror Radius, when you fast-vault, once per trial, stun the Killer for …s if they are within …m. |
| Survivor | — | Whenever you blind or Pallet-stun the Killer, for …s, other injured Survivors within …m: Gain …. See the Killer's Aura. |
| Survivor | — | While injured, not … and repairing a Generator: Whenever you hit a basic great Skill Check, you earn … Token. Whenever you miss a basic Skill Check, you lose … token. When you have … Tokens, spend all Tokens to heal …% faster until you stop healing. |
| Survivor | — | While idle, use … to perform, empowering all Survivors within …m for up to …s. While you are performing, other Survivors will see your Aura. You get special Skill Checks during that time: while healing or repairing, basic Skill Checks are …% more likely to appear. If you complete the performance, the effect ends after …s. Cooldown: …s. |
| Survivor | — | While you have …, your Scratch Marks disappear …% faster. You lose … …% faster. |
| Survivor | — | After repairing …% of Generators, while next to a Window, use … to trap it for …s. All Survivors see that Window's Aura for that time. When the Killer vaults that Window, the trap explodes and they gain …% … for …s. |
| Survivor | — | When the trial starts, you earn … Tokens. While hiding in a Locker and holding a non-event Toolbox, use … and spend 1 Token to transform your Toolbox and add-ons into a Med-Kit of the same rarity with …% Charges and random add-ons of the same rarity. |
| Survivor | — | For each other Survivor repairing a Generator with you, good basic Skill Check zones are …% bigger. While repairing with at least 1 other Survivor, you repair …% faster. |
| Survivor | — | After crouching for …s: You see Auras in an expanding radius up to …m. You gain …. You gain …. When you stop crouching, or after …s, cooldown: …s. |
| Survivor | — | Whenever the Killer sees your Aura, you earn … Token. Cooldown: …s. When you have … Tokens, spend them all. Then, all Survivors see the Killer's Aura for …s. |
| Survivor | — | For each other Survivor repairing a Generator with you, the range of Generator repair noises is …% smaller. While repairing with at least 1 other Survivor, you repair …% faster. |
| Survivor | — | Whenever a Generator is completed, earn … Token, up to …. For each Token: You bless and cleanse …% faster. You heal …% faster. You unhook Survivors …% faster. |
| Survivor | — | While healing another Survivor, you both gain …. Whenever you finish healing the Obsession, you both gain … for …s. When the trial starts, you are less likely to be the Obsession. |
| Survivor | — | While you are in the Killer's Terror Radius or chased by the Killer: You see the Auras of the … closest Pallets and Windows. After you drop a Pallet, you start moving …% earlier. Whenever you drop a Pallet, cooldown: …s. |
| Survivor | — | Whenever you fast-vault a Pallet: You gain …% … for …s. The Pallet is reset, blocked for …s, and all Survivors see its Aura for that time. Cooldown: …s. |
| Survivor | — | Whenever you bless or cleanse … Totem, while healing another Survivor and only once per Survivor, use … to give them … permanent healing charges. |
| Survivor | — | While in the Killer's Terror Radius and not being chased by the Killer, they leave Light Marks that last for …s that you can see. While on the Killer's Light Marks, you gain …. This ends after …s. |
| Survivor | strategy | Within …m of where another Survivor was picked-up by the Killer and is being carried, you see the Auras of Hooks and Scourge Hooks. You can sabotage Hooks. Cooldown: …s. |
| Survivor | adaptation | After you heal … Survivor, while not …, when you are unhooked, you gain …. After …s, if you are not downed, you are instantly healed. |
| Survivor | adaptation | You can heal yourself, but …% slower. |
| Survivor | adaptation | Once per trial, while downed by the Killer, you can fully recover. While downed, you recover …% faster. |
| Survivor | adaptation | You can attempt to unhook yourself up to … times and have …% more chance to succeed. |
| Survivor | perception | Within …m of you, whenever you look at a Totem in a … degree cone, you hear a sound cue. Cooldown: …s. Whenever a Survivor cleanses a Totem, you earn … Token, up to …. For each Token, the cone is … degrees smaller. |
| Survivor | concealment | Whenever a Survivor dies, you earn … Token. For each Token, within …m, the Killer cannot see your Aura. When all other Survivors are dead: You repair …% faster. You open Exit Gates and the Hatch …% faster. When the trial starts, you are more likely to be the Obsession. |
| Survivor | adaptation | While injured and healing another Survivor without a Med-Kit, you also gain healing progress at …% speed. |
| Survivor | adaptation | While hexed, you can fully recover. Whenever you fully recover, you gain … for …s. Cooldown: …s. |
| Survivor | navigationstrategy | Within …m, whenever the Killer looks at you, you hear a sound cue. Within …m, while the Killer is looking at you: You bless and cleanse Totems …% faster. You heal …% faster. You open Exit Gates …% faster. You repair Generators …% faster. You sabotage Hooks …% faster. You unhook Survivors …% faster. You unlock Chests …% faster. |
| Survivor | navigation | Whenever you start running: You gain …% … for …s. You gain … for …s. |
| Survivor | strategy | After hiding for …s within the Killer's Terror Radius, you earn … Token, up to …. Whenever you hit a good basic Skill Check, spend … Token: The good Skill Check becomes a great Skill Check. You gain …% more progress. |
| Survivor | support | The first time you deplete an Item's Charges, you see the Killer's Aura for …s. Whenever you loot an item from a Chest, it has …% more Charges. |
| Survivor | concealmentstrategy | While repairing a Generator: The range of Generator repair noises is …m shorter. Whenever you miss a basic Skill Check, the Generator does not explode, but loses …% more progress. |
| Survivor | adaptationnavigation | While downed: You gain …% …. You can crawl and recover at the same time. Your Grunts of Pain are …% quieter. |
| Survivor | adaptation | After taking … protection hits, while injured and until you go down, the next time you would be downed by the Killer, take no damage instead. When you become healthy, while you are at least …m from the Killer, they see your Aura. When the trial starts, you are more likely to be the Obsession. |
| Survivor | safeguardstrategy | While injured, great basic Skill Check zones are …% bigger. |
| Survivor | support | For each other Survivor alive, all Survivors are …% luckier. All Survivors can attempt to unhook themselves. |
| Survivor | navigation | While crouched, you gain …% …. |
| Survivor | support | All Survivors within …m of you: Lose … …% faster. Lose … …% faster. Lose … …% faster. Lose … …% faster. Lose … …% faster. Lose … …% faster. Lose … …% faster. Lose … …% faster. After they leave your range, this ends after …s. |
| Survivor | perception | Within …m of you, you see the Auras of Generators. Whenever a Generator is completed, cooldown: …s. |
| Survivor | perceptionstrategy | When all Generators are completed: You see the Auras of Exit Gate Switches. While opening an Exit Gate, other Survivors see your Aura. For each Survivor alive, you open Exit Gates …% faster. |
| Survivor | safeguard | Whenever you unhook a Survivor, for …s, you heal other Survivors …% faster. |
| Survivor | support | You heal downed Survivors …% faster. Whenever you finish healing a downed Survivor, they gain … for …s. Cooldown: …s. |
| Survivor | perception | Within …m of you: You see the Auras of Pallets. You see the Auras of Breakable Walls. You see the Auras of Windows. |
Database, classifiche e nomi delle voci sono in inglese: arrivano così dalle fonti — Steam, Twitch, i negozi — e tradurli vorrebbe dire riscriverli, cioè inventarli.