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Hello, leaving a few small bug fix notes and heading out: [*] Fixed a bug where aim assist was targeting enemies’ feet (ːsmugcatsackː). [/*][*] Resolved the issue with the energy indicator of the second version of the axe. [/*][*] Fixed the square text issue. [/*][*] Improved enemy AI. [/*][*] Fixed the gamepad tilt issue. [/*][*] Resolved the issue where Dimentrash would fall asleep on the ground…