Caricamento
Updates & events
Today's update includes the following changes: [*] Fixed a bug that made it impossible to jump to a label generated by a macro from a jump instruction outside of the macro. [*] Fixed a bug where the game would freeze when expanding a very large macro. [*] Fixed a bug in the GIS puzzles where one host didn't have a visible hostname. [*] Fixed a bug in HACK*MATCH where you could indefinitely extend …