Caricamento
Updates & events
Passing & Trapping [*] Addition of the new semi-manual passing system. [/*][*] Improved ground, through, cross and lofted passes. [/*][*] Refined pass trajectories. [/*][*] Improved Through Pass receiver behaviour, first-touch alignment and trap timing. [/*][*] Improved trapping based on relative player speed, with faster recovery for high-quality traps. [/*][*] Fixed several issues causing unreli…