Caricamento
Updates & events
Another round of bugs and improvements for the first week of the game. It's getting more and more stable but if you find anything game-breaking, let me know on Discord. [*] Fix a bug where the difficulty would not load correctly if you select Normal or Hard, it would play the other one. It was due to a bad refresh in the game manager refreshing AFTER loading the world data. [*] Fix an issue where …