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Gone Digging demo update We’ve just pushed a new Gone Digging demo update focused on gameplay balance, clarity, and overall polish. Here’s what’s new: [*] Decreased monster chase speed for fairer escapes [/*][*] Monster logic now pauses properly when the player is respawning [/*] Nights should feel intense but fair. [*] Added Mouse Sensitivity option [/*][*] Added Invert X / Y Axis settings [/*] M…