Caricamento
Updates & events
At the tail end of February 2022 (I think?), I had an idea for a quick game. I was waiting to hear back from some interested publishers on a much larger project, so I thought I'd take some prototypes I'd worked on and smash them together into something new. The result, after just 6 weeks, was the first Early Access build of Gunlocked. Now, many years later, that quick little game's big brother seq…