Caricamento
Updates & events
→
Philosophy Behind this Update This update reworks much of the game’s pacing in battles and campaign. For battles, we’ve made charges less extreme, and melees slower. Ranged combat has also slowed down, as accuracy has been reduced on muskets as well as morale damage from volleys. For the campaign, the overall goal was to slow progression in the early-to-mid game, and speed up the late-game which c…