Caricamento
Updates & events
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[*] Fixed save corruption caused by large build queues [*] Fixed use of `@queries` world logic variable causing save corruption [*] Fixed message block content limits being inconsistently enforced (now always 400) [*] Fixed patched message blocks causing network issues; the length limit is non-patchable [*] Fixed some sync issues with payload control [*] Fixed Quell bullet not tracking cursor corr…