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Updates & events
The year is 2017. If they told me what the game would become, I would not have believed them. After many, many months of hard work, we're slowly closing to the development end of >observer_. There's yet much to be done and we're sweating our pants off to pull one of the most memorable psychological horror games made, but for now I would love to say hello to all of you, who took the time and droppe…