
Peril racks Spirit Island. The invaders are more numerous and more capable than ever before. As hope begins to fade, defense of the island falls to those spirits more in tune with the danger and chaos of the natural world. Will you be able to harness their power to protect the island or will it fall to the persistence of the invaders? Whatever the outcome, Spirit Island will never be the same after the time of Jagged Earth!
Jagged Earth includes:
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Spirit - Fractured Days Split the Sky: The sun and moon are short-term timekeepers of Spirit Island. When they meet in a solar eclipse, time collides with time, sending jagged pieces of Was, Will-Be, and Might-Have-Been tearing through the weave of seasons and years. This Spirit exists mostly in the high reaches of the heavens, but touches the island now and then, time and possibility flowing around it like a wind-blown mantle.
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Spirit - Grinning Trickster Stirs Up Trouble: There are many trickster Spirits, but this one is the most infamous. It wears any form it pleases, but can always be distinguished by its multitude of eyes, though they may be subtle or concealed. It has a driving curiosity to see what will happen when it messes around with things. Of course, this may involve putting Spirits, people, and animals alike into suddenly precarious situations, so the Dahan appreciate its shenanigans best at a healthy distance.
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Spirit - Lure of the Deep Wilderness: From time to time, a handful of Dahan residents would get a distant look in their eyes and stride off into the heart of the island, no pleading or reason dissuading them from seeking some distant call only they could hear. Many of these involuntary wanderers survived and settled together in time. A few of them spoke, in voices of wonder mingled with fear, of finding the Spirit that called them ever-further inward. But most never even saw it, only felt its distant beckoning.
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Spirit - Many Minds Move as One: A Spirit of flocks, swarms, schools, and packs, where the whole moves together in concert to accomplish what the individuals in it could not do alone. Its nature leans towards smaller and simpler creatures, and it regards other sorts of animals − including humans − as bizarrely alien in their individuality.
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Spirit - Shifting Memory of Ages: An immensely old Spirit that has ascended to great power countless times over the ages − and then destroyed that power each time, severing huge pieces of itself to become small once again. The Invaders’ arrival has pushed it to grow much more quickly than it usually would, re-learning lessons and powers from its deep past in order to fight more effectively.
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Spirit - Shroud of Silent Mist: A Spirit of dissolution and the cold silence of death, creeping quietly down from the hills and across the open waters. Its trail is adorned with dew-covered leaves and the bones of small animals. Some legends say it came from the final breath of a Dahan Spirit-speaker who spoke too freely of secrets entrusted to him…
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Spirit - Starlight Seeks Its Form: Every once and again, where starlight falls to ground there arises a new Spirit. Its essence is initially that of the stars and nighttime sky, but from the moment it touches the island it begins to change, adapting and reimagining itself for its new home. This one arrived shortly after the Invaders started to spread, and fights the Invaders even as it seeks to define itself.
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Spirit - Stone's Unyielding Defiance: Some things refuse to break. Underneath the soil and sand of the island lies rock, layer upon layer built up over the ages. Some stones weather quickly once exposed to the elements, while others are sterner and harder. This is a Spirit of that stone which resists being shattered, moved, or shaped to the will of another. It’s not unfriendly to other Spirits or the Dahan, but it works with them on its own terms.
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Spirit - Vengeance as a Burning Plague: A Spirit of vengeance, anger, and retribution. It slumbers in a simmering