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Updates & events
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Patch 7.1.0 update [*] Removed weapon requirements from ~30 skills. This has been requested a few times, and it made sense for improving build variety. You can now more easily mix classes, even make something like a melee-fire caster or a marksman-necromancer if that's your thing. [/*][*] Buffed spellbooks AA damage scaling. [/*][*] Added a small chance to find a basic fishing rod in the base game…