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Updates & events
New patch released today. Log being too long, here are the patch main orientations: Level design changes (sector, spawn points, air corridor, ...) on several maps, with a focus on 3v3/4v4, in order to: - fix some that might have been unbalanced. - favor manoeuver over spam. Tanks accuracy scaling came from a time (EE) were ranges were the same for all tanks. With the so-called "heavies" now outran…