Caricamento
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| Boss | Instance | Order | Lore |
|---|---|---|---|
| Volkhan | Halls of Lightning | 2 | Loken's powerful legions are a testament to the craftsmanship of his blacksmith, Volkhan. His work is never ending, ceaselessly creating soldiers to fight for the fallen keeper. Only when the blacksmith's creations stand atop the crumpled bodies of their enemies will his work be done. |
| Halls of Lightning | 3 | Loken does not rely on his iron minions as his personal defenders. The fallen keeper relies upon lightning itself. Ionar and its cohorts were given sanctuary within the Halls of Lightning in exchange for their unquestioning loyalty and willingness to slaughter any who seek to confront their new master. | |
| Halls of Lightning | 4 | The prime designate of Azeroth was tasked to keep Yogg-Saron secure within its prison. None could have foreseen that the keeper entrusted to safeguard the world from the Old God's malevolence would be the one responsible for its undoing. | |
| Halls of Reflection | 1 | This champion of the Scourge was among the first death knights created by Arthas after claiming Frostmourne. Falric loyally followed his prince on a doomed campaign to Northrend only to be rewarded with betrayal by the prince he served faithfully all his life. | |
| Halls of Reflection | 2 | Marwyn had known Arthas all his life and saw him not just as his prince, but as a true friend. As Arthas sailed to Northrend, the knight followed him without hesitation. Though his friend would later plunge a cursed runeblade through his heart, Marwyn still felt it break upon seeing what the prince had become. | |
| Halls of Reflection | 3 | Two leaders sought to defeat the Lich King in single combat, but quickly learned they were no match against the power of the one true king. Seeking to avoid their fate, they tried to flee from his sanctum. Arthas would savor every moment of their futile efforts. There was no escape from the inevitable. | |
| Halls of Stone | 1 | War isn't won by might alone; it is won by armies. This inherent truth inspired Loken to order the creation of loyal stone constructs to bolster his legions. Krystallus was chosen to oversee the operation and to crush any interloper that threatens its work. | |
| Halls of Stone | 2 | Loken commands the forces of Ulduar, but not all serve him willingly. The Maiden of Grief has been ordered to destroy any who try reclaiming the Halls of Stone. She mourns turning on former allies, but fulfills her orders with violent purpose. Even her sorrows have been forged into weapons. | |
| Halls of Stone | 3 | Abedneum, Kaddrak, and Marnak make up the Tribunal of Ages, librarians for the titan discs that contain the ancient histories of Azeroth. The immobile constructs do not give up the titans' secrets easily, but adventurers such as the intrepid Brann Bronzebeard believe the reward is worth the risk. | |
| Halls of Stone | 4 | While some resisted Loken's corruption, Sjonnir the Ironshaper was eager to turn the Forge of Wills to a darker purpose. He considers his new creations vastly superior to the earthen, and will unleash them on any who defy Loken's will. | |
| Pit of Saron | 1 | Forgemaster Garfrost has forged saronite into some of the most deadly weapons of the Scourge. He fills the air with a sinster chill, and he loves nothing more than squashing foes with the ore he carries on his back. | |
| Pit of Saron | 2 | The diminutive necromancer Krick oversees the contruction of horrific constructs within the Pit of Saron. Krick wears his foes down with dark magic and then commands the ghastly Ick to rip them into pieces. | |
| Pit of Saron | 3 | The death knight Tyrannus was promoted to Scourgelord after slaying the giant Garfrost. His power and ruthlessness alongside his frost wyrm, Rimefang, make him the perfect guardian for the Pit of Saron and the entrance to the Halls of Reflection. | |
| The Culling of Stratholme | 1 | Since Prince Arthas first encountered the Scourge abominations, they have become even more menacing. Meathook has grown stronger, more toxic and more agile than the others. Smarter was never the goal of the necromancers who created Meathook, but it only takes a base cunning to do what he does best. | |
| The Culling of Stratholme | 2 | Salramm the Fleshcrafter was one of the first necromancers trained in the halls beneath Scholomance. He saw the test subjects, and occasional fellow students, as little more than a collection of interesting parts for his work. Now he has the entire population of Stratholme for his experiments... along with any interlopers who try to stop him. | |
| The Culling of Stratholme | 3 | The infinite dragonflight often tries subtle methods to manipulate the timeways, but if that fails they can send an assassin to deal with Arthas directly. While little is known about the agents of the infinite dragonflight, Epoch displays a dangerous mastery of time that makes him a deadly obstacle to Arthas's future. | |
| The Culling of Stratholme | 4 | The destiny of Mal'Ganis has already been written. Arthas's hatred for the dreadlord will cause the prince to travel to Northrend and take up Frostmourne. But this will only happen if Mal'Ganis finds him worthy. To prove his worthiness and begin down his path to becoming the Lich King, Arthas must survive Mal'Ganis's onslaught. | |
| The Forge of Souls | 1 | Bronjahm has served the Cult of the Damned from the early days. Kel'Thuzad himself taught Bronjahm the value of souls and how to grind them down to fuel the engines of the Scourge. He can corrupt the souls of his foes and tear them out piece by piece, making him the ideal guardian for the Lich King's Forge of Souls. | |
| The Forge of Souls | 2 | The dark industries Bronjahm carries out in the Forge of Souls produce tortured, fragmented spirits. To prevent their escape, and use every scrap of the damned, the Lich King created the Devourer of Souls. The Devourer of Souls hunts and consumes the stray spirits, and slowly breaks them down within its terrible form. The consumed souls are driven mad with anguish and suffering, but the Devourer's hunger is never sated. | |
| The Nexus | 1 | Commander Stoutbeard led his troops against some of the most dangerous enemies of the Alliance. The Halls of Stasis may have slowed him down, but the sight of Horde adventurers will get him up and running again. | |
| The Nexus | 1 | Commander Kolurg sought dangerous treasures to add to the Horde armories. His anger at his misfortune in the Halls of Stasis will not be eased when he thaws to find Alliance adventurers stealing his thunder. | |
| The Nexus | 2 | It is rumored the Grand Magus Telestra tutored Prince Kael'thas. Though she believed the Prince allying with the naga was foolish, she could not support Dalaran imprisoning her people. Malygos only needed to remind her of this betrayal to gain her as an instructor for his mage hunters. | |
| The Nexus | 3 | Directing so much of Azeroth's arcane energy through the Nexus has created tears in reality. As Malygos's forces try to drive back invading creatures, the chaotic arcane power has taken form as Anomalus. If the creature is not stopped, it will unmake everything it can touch. | |
| The Nexus | 4 | The incredible arcane energies of the Nexus have transformed the Singing Gardens and its guardians. Ormorok's simple mind has become obsessed with the energies transforming him. For those who would interrupt his contemplations he has few words, but a mountain of violence. | |
| The Nexus | 5 | Whether the tortures inflicted on Keristrasza were revenge for the death of Saragosa or a misguided attempt to turn her into an ally is known only to Malygos. Regardless of his intent, her allies have heard her cries of anguish and disturbing whispers of her diminishing mind. | |
| The Oculus | 1 | Those who have broken Malygos's law may find themselves under the claws of Drakos. After securing Keristrasza in the Nexus, Drakos returned to the Oculus to collect his newer prisoners, other drakes who ran afoul of Malygos. He makes no claims of rehabilitation and he uses no metaphors. His prisoners are here to be punished, and there is no escape. | |
| The Oculus | 2 | Varos Cloudstrider has coordinated brutal attacks against the Wyrmrest Accord since the beginning of the Nexus War. He was recalled to guard the Oculus, and he has already prepared his captains and drakes. Varos has also tapped the power coursing through the Oculus itself to bolster his defense. | |
| The Oculus | 3 | Urom has abandoned the Kirin Tor and pledged his loyalty to Malygos, who was more than happy to receive him. The turncoat mage is an invaluable asset for the blue dragons. He knows the Kirin Tor's strengths and weaknesses. He knows how they think. And he will use that knowledge to destroy them. | |
| The Oculus | 4 | Even heroes will tremble before Eregos, protector of the Oculus, defender of the ley line conduit, and executioner of interlopers. He will accomplish these tasks with the conviction of prophecy, securing the Spell-Weaver's utter dominion over all things arcane. | |
| The Violet Hold | 1 | The Violet Hold's inmates include the most notorious of Outland's criminals, and Erekem is no exception. The Kirin Tor thwarted his plot to assassinate the Council of Six, but now the blue dragons have recruited this insidious arakkoa to achieve a more ambitious feat: wiping out every mage in Dalaran. | |
| The Violet Hold | 2 | Cyanigosa has enlisted Moragg to help her annihilate Dalaran's renegade magi. This nightmarish demon once served the Burning Legion, eviscerating Sargeras's enemies with the baleful gaze of his seven eyes. Now he will show Azeroth's heroes that one does not simply walk into the Violet Hold... | |
| The Violet Hold | 3 | A foolish apprentice summoned this revenant from the Elemental Plane, only to discover that disgruntled soldiers of the Old Gods make poor pets. Ichoron slew her would-be master and has rotted in the Violet Hold ever since, eager to wreak vengeance on her jailors. | |
| The Violet Hold | 4 | Xevozz was an arcane weapons dealer... until the Kirin Tor discovered he was arming the Burning Legion. Now this hardnosed ethereal is executing a three-point business plan: destroy his enemies, escape incarceration, and get back to servicing his biggest client. | |
| The Violet Hold | 5 | Cyanigosa in her cold cunning has unleashed the core hound's inferno. The magi imprisoned Lavanthor to stanch the two-headed terror's thirst for blood, and years of isolation have done nothing to improve its temper. | |
| The Violet Hold | 6 | It took one hundred of Dalaran's finest to subdue Zuramat; it took twice as many to clear the carnage from the killing field. The Obliterator's malevolence gives pause even to mad Malygos, who considers the void lord's appetite for magic distasteful. But genocide makes strange bedfellows. | |
| The Violet Hold | 7 | Malygos chose Cyanigosa to execute his machinations because of her unquestionable loyalty. She did not flinch when her master withdrew into madness; she did not falter when he commandeered Azeroth's ley lines; and she will not fail to eradicate all who defy him. | |
| Trial of the Champion | 2 | The Lich King is relentless, his undead armies pouring forth to overwhelm his foes. To prepare would-be champions against him, Highlord Tirion Fordring presents a test of courage, endurance, and teamwork. His hardened veterans will weed out those who lack the stomach to face the ravening throngs of undead. | |
| Trial of the Champion | 2 | The Lich King is relentless, his undead armies pouring forth to overwhelm his foes. To prepare would-be champions against him, Highlord Tirion Fordring presents a test of courage, endurance, and teamwork. His hardened veterans will weed out those who lack the stomach to face the ravening throngs of undead. | |
| Trial of the Champion | 3 | Before heroes can challenge the forces of darkness, they must defeat agents of the Light. Highlord Tirion Fordring has selected a formidable paladin from the Argent Crusade to test combatants' mettle. Eadric will go to great lengths to cull those without the moral conviction to enter Icecrown Citadel. | |
| Trial of the Champion | 4 | Before heroes can challenge the forces of darkness, they must defeat agents of the Light. Highlord Tirion Fordring has selected a formidable priest from the Argent Crusade to test combatants' mettle. Paletress will do everything in her power to ensure that only those with strong faith will confront the Scourge. | |
| Trial of the Champion | 5 | The Lich King is cunning and will use treachery to thwart his enemies. To that end, he has dispatched the Black Knight to eliminate promising candidates from Highlord Tirion Fordring's army. The undead's mere presence defiles the Crusaders' Coliseum, and those who prevail against him will prove their worthiness. | |
| Utgarde Keep | 1 | The Lich King deployed Keleseth to Utgarde Keep in hopes of harnessing the vrykul's potential for destruction. Upon arriving, the ambassador found a people who were more than eager to assist the Scourge. The keep has proved to be an excellent staging point for terrorizing the Howling Fjord, and Keleseth has no intention of losing it to insolent trespassers. | |
| Utgarde Keep | 2 | It's a vrykul tradition to make unlikely partners work together. Some say it's to allow divergent abilities to complement each other; others say it's for the amusement of King Ymiron. Regardless, Skarvald and Dalronn are a perfect example of this custom. Between a vrykul's brawn and a human's necromantic arts, they will punish those who meddle with the Scourge. | |
| Utgarde Keep | 3 | Ingvar's brute strength is legendary even among the vrykul. Rumor has it that he once bested King Ymiron in a brawl. The truth is unknown, but purveyors of that tale usually don't live for a retelling. Ingvar has promised the Lich King that he'll use all measures of brutality to hold the keep, a promise that he dare not break. | |
| Utgarde Pinnacle | 1 | Svala distinguished herself as Ingvar the Plunderer's lieutenant, leading perilous scouting missions in Horde and Alliance outposts. It was she who discovered the enemy's plans to invade Utgarde, giving the Lich King time to prepare. For her service, he has transformed her into a val'kyr, revered warrior maiden of the Scourge. | |
| Utgarde Pinnacle | 2 | The vrykul keep many trophies at Utgarde Keep, and Gortok is among the most impressive. King Ymiron displays the frozen magnataur's cruel countenance as a reminder that even the most savage beasts are mere decorations for vrykul halls. This living statue will sow destruction if liberated, unleashing his wrath indiscriminately. | |
| Utgarde Pinnacle | 3 | The vrykul assign nicknames based on accomplishments. Cleansing a Drakkari bloodline or decapitating taunka might garner the appellation of "dutiful," but it takes a true act of depravity to be called "ruthless." Skadi earned his title long ago for relentlessly hunting down vrykul who sheltered the malformed infants, predecessors of humanity, condemned by Ymiron. | |
| Utgarde Pinnacle | 4 | Proud Ymiron ruled the northern wastes until the vrykul's long slumber relegated him to insignificance. He regained consciousness to find that his wife had been murdered, his lands besieged by enemies. He has cast off his mortality and demands vengeance, eager to show the terrible resolve of an awakened giant. | |
| Stormstout Brewery | 1 | Even for a hozen, Ook-Ook has a reputation for being uncouth and raucous. The monstrous creature and his cronies recently broke into the Stormstout Brewery and cracked open its precious beer casks to throw the greatest party of all time: Ookapalooza! | |
| Stormstout Brewery | 2 | Hoptallus is the bane of farmers throughout the Valley of the Four Winds - a virmen of mythic proportions that can consume entire fields of crops in a single night. Word has spread that the giant pest and his offspring have infested the brewery and begun devouring its stores of rice and barley. | |
| Stormstout Brewery | 3 | In a desperate attempt to save the family brewery, Uncle Gao set about concocting what he believed would be the ultimate ale, a full-bodied elixir of depthless flavor. Yet his bold experiment resulted in a bitter and extremely volatile alemental creature, dubbed Yan-Zhu the Uncasked. | |
| Gate of the Setting Sun | 1 | The mantid are no strangers to warfare, using technology to turn the tide of battle. The pandaren stand little chance against munitions experts such as Kip'tilak, who strike deep behind enemy lines and threaten to destroy the already weakening fortifications from within. | |
| Gate of the Setting Sun | 2 | The strikers are an aerial component of the mantid empire's massive army. Among them are seasoned aces such as Ga'dok. Able to singlehandedly rain fiery devastation upon scores of enemies, Ga'dok and his minions seek to bring death from above to the gates' defenders. | |
| Gate of the Setting Sun | 3 | Commander Ri'mok oversees the mantid ground forces relentlessly besieging the towering gates. Unimpressed by the defenders, Ri'mok calls upon countless reinforcements to vanquish those foolish enough to stand in his way. | |
| Gate of the Setting Sun | 4 | This colossal mantid spearheads the assault against the gates. Acting as a living battering ram, Raigonn mercilessly hammers the pandaren defenses, seeking to decimate any and all obstacles barring the mantid's ruthless invasion of Pandaria. | |
| Scarlet Halls | 1 | The quickest and surest way to detect the undead is by the scent of rot they carry, and even the most veteran soldier cannot match the olfactory sense of a hound. Houndmaster Braun has bred and trained a savage pack of canines to aid the crusaders in hunting down their foes--living and undead. | |
| Scarlet Halls | 2 | The weapons of the Scarlet Crusade are many, and new initiates must be indoctrinated in the use of blade, hammer, arrow, and shield--effective tools against the undead. Armsmaster Harlan has dedicated his life to the art of wielding these indelicate instruments, and he is pleased to provide a demonstration for the Crusade's blasphemous enemies. | |
| Scarlet Halls | 2 | Flameweaver Koegler trains the Scarlet Crusade's more magically minded adepts in the subtle applications of the arcane. Fire is his specialty, and he has used his skills to burn the order's historical tomes, erasing the Crusade's past failures. Apart from books, Koegler's flames have rendered many--undead, students, and trespassers alike--into piles of smoking ash. | |
| Shado-Pan Monastery | 1 | Before the escape of the sha, Gu Cloudstrike was entrusted with training the elite Shado-Pan spellcasters. Now this formerly gentle and reserved pandaren revels in unleashing his astounding powers, with devastating consequences. He has asserted control over the mystical Azure Serpent, and his students are helpless in the wake of Cloudstrike's lethal attacks. | |
| Shado-Pan Monastery | 2 | Master Snowdrift recognizes that the battles between the Horde and the Alliance have contributed to the monastery's dire state. Heroes seeking this wary pandaren's loyalty must first best his students. Only those who prevail can face Snowdrift himself, a paragon of martial arts who has dedicated his life to attaining perfection of body and mind. |
Data from wago.tools — Community dump of the game client's own tables — World of Warcraft © Blizzard Entertainment. Last updated .
Database, classifiche e nomi delle voci sono in inglese: arrivano così dalle fonti — Steam, Twitch, i negozi — e tradurli vorrebbe dire riscriverli, cioè inventarli.