Caricamento
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Updates & events
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General [*] Fixed some issues causing matchmaking join errors [/*][*] Cancelling a unit when an in progress production structure is also selected no longer cancels the structure [/*][*] Added an option to disable the queue mechanic, allowing your buildings and units to immediately deduct their cost, or not be allowed to be started [/*][*] Fixed queued Grell buildings not always being started [/*][…