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| Flea | Act | Where |
|---|---|---|
| Lost Flea · Deep Docks (#2) | Act 2 | Deep Docks: In a room that can only be reached after defeating a nearby arena battle. |
| Lost Flea · Underworks | Act 2 | Underworks: Can only be accessed by passing through Wisp Thicket, and traversing a room full of saws. |
| Act 2 | Bilewater: At the end of a trap-filled secret room. | |
| Act 2 | Choral Chambers: At the end of a platforming challenge. | |
| Act 2 | Sands of Karak: In a secret area, behind a breakable wall. | |
| Act 2 | Mount Fay: At the top of a room in the middle. | |
| Act 2 | Songclave (Top-right): Parkour challange, accessible through Whispering Vaults. | |
| Act 2 | Choral Chambers: Inside a secret shaft. Go behind a breakable wall at the bottom of the shaft to turn on a fan, and ride the air current in the shaft to the top. | |
| Act 2 | Whispering Vaults: Move the box with a long track to its final position to reach this flea. | |
| Act 2 | Underworks: In the bottom-most room beneath the Ventrica Station. | |
| Act 2 | The Slab: Right above the lower-most bench. | |
| Act 2 | Memorium: The dome-like area at the very top. | |
| Act 2 | Putrified Ducts: In a hidden passage towards the right of the Bellway. |
Data from Br3zzly/silksong-completionist — MIT © Br3zzly — Hollow Knight: Silksong © Team Cherry. Last updated .