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| Skill | Max level | At max level |
|---|---|---|
| Artillery | 5 | Increases power of each attack by 50% and reduces Wyvern's Fire cooldown by 70%. |
| Heavy Artillery | 2 | Firepower +100% |
| 3 | Reduces continuous stamina depletion by 50%. | |
| 5 | Reduces fixed stamina depletion by 50%. | |
| 1 | Enables Leap of Faith. | |
| 3 | Stamina recovery speed +30% | |
| 3 | Prevents your stamina cap from decreasing. | |
| 5 | Massively increases invulnerability window. | |
| 3 | Greatly extends evasion distance. | |
| 5 | Greatly decreases the impact of attacks and redcues stamina depletion by 50%. | |
| 3 | Greatly increases sheathing speed. | |
| 5 | Items affect nearby allies in a wider radius with full efficacy. | |
| 3 | Item effect duration +50% | |
| 3 | Activates 75% of the time. | |
| 3 | Greatly increases item use speed. | |
| 3 | Removes three cycles from the sharpening process. | |
| 5 | Explosive power +50% | |
| 3 | Additionally lets you digest mandragoras, devil's blight, and exciteshrooms. | |
| 1 | Increases the time window for reeling in fish, and makes it easier to catch large fish. | |
| 1 | Increases movement speed while transporting and reduces downtime on landings. | |
| 1 | Speeds up gathering and prevents knockbacks while gathering. | |
| 1 | One extra honey per gather. | |
| 1 | Prevents knockback while carving. | |
| 5 | While active, reduces damage taken by 60%. Skill becomes easier to activate as well. | |
| 5 | Increases Palico attack power and defense by 25%. | |
| 4 | One extra consumable herb, fruit, nut, seed, insect or mushroom item per gather. | |
| 3 | Allows you to gather one extra time from bonepiles, gathering points, and mining outcrops. | |
| 5 | Increases affinity by 40% as soon as the stamina gauge is full. | |
| 5 | Increases the loading capacity for all slinger ammo | |
| 3 | Makes it much easier for monsters to lose sight of you. | |
| 3 | Prevents knockbacks and tripping. Increases some Kinsect extract effects. | |
| 1 | Expands your scoutflies' detection range. | |
| 1 | Increases movement speed while crouching. | |
| 1 | Negates knockback during jumps. | |
| 3 | Interactables restore an additional 100 health. | |
| 3 | Greatly increases your evade window and prevents lowered movement speed. | |
| 1 | Reduces stamina depletion while climbing by 50%. | |
| 1 | Increases the success rate of flash effects. | |
| 1 | Speeds up progress on research levels and special investigations. | |
| 3 | Makes it so corpses will always be left behind. | |
| 3 | Prevents effluvial buildup. | |
| 1 | Increases gauge fill rate by 50%. | |
| 1 | Increases the likelihood of rare gathering points respawning. | |
| 1 | Marks rare sites on the wildlife map. | |
| 1 | Makes it easier to cook well-done steaks. | |
| 5 | Shortens time until reuse by 50%. | |
| 1 | +30% Affinity for 15 seconds after sliding. | |
| 3 | Prevents monsters from engaging you even if you've been spotted. | |
| 1 | Regenerates your health as you continually attack a monster. Recovery varies by weapon. | |
| 1 | Allows recovery to exceed the red portion of the health gauge. | |
| 1 | Extends the duration of your poison's effect on monsters. | |
| 1 | Temporarily reduces stamina depletion when health is at 40% or lower. | |
| 1 | Increases stamina cap. | |
| 1 | Increases elemental damage (fire, water, thunder, ice, dragon) when landing critical hits. | |
| 1 | Prevents attacks from being deflected. Also shortens the distance before ammo and arrows reach maximum power. | |
| 1 | Raises attack as your weapon loses sharpness. Also boosts ranged weapon melee attacks and odds of stunning. | |
| 1 | Powers up non-elemental weapons you have equipped. | |
| 1 | High chance of increased capture rewards. (No effect when joining mid-quest.) | |
| 1 | Allows you to guard against ordinarily unblockable attacks. | |
| 1 | Above a certain health threshold, you withstand an attack that would normally cart you (once only). |
Data from MHW-DB — Open community API — data belongs to Capcom. Last updated .