Caricamento
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| Picto | Effect | Lumina cost | Category | Zone | Stat bonus |
|---|---|---|---|---|---|
| On receiving damage, consume 1 AP to take 30% less damage, if possible. | 1 | Defensive | Stone Wave Cliffs | sante: 216defense: 71 | |
| Gain Shell if fighting alone. | 3 | DefensiveSupport | Hidden Gestral Arena | sante: 168 |
Data from dwarfdog/CO33-Picto-Tracker — MIT © DwarfDog — Clair Obscur: Expedition 33 © Sandfall Interactive. Last updated .
| 20% chance to gain Shell on Free Aim shot. | 3 | DefensiveSupport | Flying Manor | sante: 4869defense: 301 |
| Apply Regen for 3 turns when revived. | 3 | DefensiveSupport | Stone Wave Cliffs | sante: 546defense: 218 |
| Recover 50% health on killing an enemy | 5 | Defensive | Forgotten Battlefield | vitesse: 54chances_crit: 0.11 |
| Healing Tints also apply Shell | 5 | DefensiveSupport | The Reacher | sante: 1403defense: 681 |
| Immune to Stun. | 5 | Defensive | The Continent | sante: 2757defense: 1572 |
| Damage taken is randomly multiplied by a value between 50% and 200% | 5 | Defensive | Inside the Monolith | chances_crit: 0.34 |
| +1 Shield after being revived | 5 | Defensive | Renoir's Drafts | defense: 1990vitesse: 672 |
| Revive 15% of all Heals affecting other characters | 5 | Defensive | Visages | sante: 467chances_crit: 0.14 |
| On Death, allies gain Shell | 5 | DefensiveSupport | Sirene | sante: 599vitesse: 118 |
| On death, the rest of the Expedition recovers all Health. | 5 | DefensiveSupport | Old Lumiere | vitesse: 78chances_crit: 0.13 |
| Recover 3% health on parry | 5 | Defensive | The Continent | sante: 127defense: 34 |
| Apply Shell when falling below 50% Health | 5 | Defensive | Flying Waters | defense: 13vitesse: 14 |
| On death, allies gain 3 Shield points. | 10 | DefensiveSupport | The Crows | defense: 801vitesse: 161 |
| Gain Shell for 1 turn on Base Attack | 10 | DefensiveSupport | Endless Night Sanctuary | sante: 3081defense: 524 |
| Apply Shell on applying Rush | 10 | DefensiveSupport | Endless Night Sanctuary | defense: 1048vitesse: 413 |
| Marked Targets deal 30% less damage | 10 | DefensiveSupport | Stone Wave Cliffs | defense: 102vitesse: 21 |
| On applying Shell, its duration is increased by 2 | 10 | DefensiveSupport | Forgotten Battlefield | sante: 1333defense: 647 |
| Immune to Charm | 10 | Defensive | Sirene | sante: 599defense: 240 |
| Healing Tints also add 2 Shields. | 10 | DefensiveSupport | The Continent | sante: 313defense: 116 |
| Apply Regen for three more turns on battle start | 10 | Defensive | Sirene | defense: 479 |
| +10% to Shell damage reduction | 10 | DefensiveSupport | Sirene | sante: 599defense: 240 |
| Recover 25% of health when attacking a Burning foe. Once a turn | 10 | Defensive | Sirene | defense: 240vitesse: 118 |
| Base Attack applies powerless for 1 turn | 10 | DefensiveSupport | Inside the Monolith | sante: 1789defense: 3542 |
| Recover 5% Health on hitting a Stunned target | 10 | Defensive | Lumiere | sante: 876vitesse: 173 |
| Immune to Blight | 10 | Defensive | The Reacher | sante: 1897defense: 949 |
| Heal 15% HP on applying a buff | 10 | DefensiveSupport | The Reacher | defense: 647vitesse: 266 |
| +3 Shields on Battle Start, but max health is halved | 10 | Defensive | Dark Shores | defense: 1310chances_crit: 0.13 |
| +2 Shields when the character's Health falls below 50%. Once per battle. | 10 | Defensive | Sacred River | defense: 647vitesse: 266 |
| Recovers 10% Health on turn start | 10 | Defensive | Red Woods | sante: 2000defense: 324 |
| Consume a Healing Tint when falling below 50% Health | 10 | Defensive | Verso's Drafts | defense: 1572 |
| Apply Shell for 3 turns on battle start. | 10 | Defensive | Stone Wave Cliffs | sante: 411 |
| When healing an ally, also Heal self for 50% of that value | 10 | Defensive | The Continent | sante: 206defense: 68 |
| Recover 25% Health on Counterattack | 10 | Defensive | Old Lumiere | sante: 751 |
| 50% damage taken is redirected to other allies (if possible) | 10 | Defensive | Verso's Drafts | sante: 2612defense: 1489 |
| Immune to Freeze | 15 | Defensive | Frozen Hearts | sante: 1464defense: 733 |
| +15% to Powerless damage reduction | 15 | DefensiveSupport | Endless Tower | defense: 1727vitesse: 597 |
| Recover 15% Health on base attack | 15 | Defensive | Ancient Sanctuary | sante: 88chances_crit: 0.08 |
| Immune to Burn | 15 | Defensive | Flying Manor | sante: 2757defense: 1572 |
| Recover 25% Health on hitting a Marked enemy. Once per turn. | 20 | DefensiveSupport | Gestral Village | defense: 65 |
| Survive fatal damage with 1 Health. Once per battle. | 20 | Defensive | Monoco's Station | vitesse: 439chances_crit: 0.12 |
| Take 50% less damage, but can't be healed | 20 | Defensive | Stone Wave Cliffs | vitesse: 75chances_crit: 0.13 |
| +1 Shield if not affected by any Shield on turn start | 20 | Defensive | The Chosen Path | vitesse: 378chances_crit: 0.11 |
| Double all Heals received | 30 | Defensive | Sirene | sante: 284defense: 341 |
| On turn start, if no damage taken since last turn, recover 100% health | 30 | Defensive | Flying Manor | sante: 5591 |
| Revive with 100% Health. Once per battle | 40 | Defensive | Inside the Monolith | sante: 1107chances_crit: 0.08 |
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