Loading
210 of 210 entries
Sign in to keep track of what you have here — marked entries stay ticked off, and you can filter down to what is left.
| Picto | Effect | Lumina cost | Category | Zone | Stat bonus |
|---|---|---|---|---|---|
| Immune to Stun. | 5 | Defensive | The Continent | sante: 2757defense: 1572 | |
| Damage taken is randomly multiplied by a value between 50% and 200% | 5 | Defensive | Inside the Monolith | chances_crit: 0.34 | |
Data from dwarfdog/CO33-Picto-Tracker — MIT © DwarfDog — Clair Obscur: Expedition 33 © Sandfall Interactive. Last updated .
| 5 |
| Offensive |
| Inside the Monolith |
| vitesse: 162chances_crit: 0.17 |
| 25% increased Break damage on Critical Hits. | 5 | Offensive | The Continent | vitesse: 203chances_crit: 0.08 |
| After a Free Aim hit, base attack damage is increased by 50% for 1 turn. | 5 | Offensive | Flying Waters | vitesse: 21chances_crit: 0.04 |
| Healing Tints also apply Rush | 5 | Support | Endless Night Sanctuary | — |
| 50% Increased damage on the first hit. Once per battle | 5 | Offensive | Esquie's Nest | vitesse: 51chances_crit: 0.05 |
| +5% of a Gradient Charge on hitting a Stunned enemy | 5 | Support | Lumiere | sante: 922vitesse: 182 |
| Revive 15% of all Heals affecting other characters | 5 | Defensive | Visages | sante: 467chances_crit: 0.14 |
| Healing an ally also applies Powerful for 1 turn. | 5 | Support | Endless Night Sanctuary | sante: 2162vitesse: 434 |
| 25% Increased damage with Gradient Attacks | 5 | Offensive | Lumiere | vitesse: 182chances_crit: 0.18 |
| 10% Increased damage per Shield Point on self. | 5 | Offensive | Endless Night Sanctuary | vitesse: 651chances_crit: 0.14 |
| Healing Tints also apply Shell | 5 | DefensiveSupport | The Reacher | sante: 1403defense: 681 |
| 50% increased counterattack damage | 5 | Offensive | Visages | defense: 208chances_crit: 0.15 |
| Apply Defenceless on Break | 5 | OffensiveSupport | The Reacher | defense: 681vitesse: 280 |
| Every hit has a 50% chance to deal either 50% or 200% of its damage | 5 | Offensive | Gestral Village | defense: 34chances_crit: 0.09 |
| 25% increased Critical Chance on Weakness | 5 | Offensive | Endless Tower | vitesse: 670chances_crit: 0.14 |
| First hit dealt and taken deals 50% more damage. | 5 | Offensive | Abbest Cave | vitesse: 75chances_crit: 0.13 |
| 10% increased damage while all allies are alive | 5 | Offensive | Yellow Harvest | sante: 216defense: 71 |
| 50% increased Break damage when using Gradient attacks | 5 | Offensive | Flying Manor | vitesse: 546chances_crit: 0.32 |
| Apply Slow on Break | 5 | Support | Flying Manor | defense: 1501vitesse: 546 |
| Kill self on battle start | 5 | Support | Yellow Harvest | chances_crit: 0.26 |
| Apply Rush when falling below 50% Health. | 5 | OffensiveSupport | Falling Leaves | defense: 288vitesse: 142 |
| Gain Powerful on hitting a Marked enemy. | 5 | OffensiveSupport | Flying Manor | — |
| +1 AP on Jump Counterattack | 5 | Support | Ancient Sanctuary | sante: 44vitesse: 29 |
| 15% of a Gradient Charge on hitting a Weakness. Once per turn. | 5 | Support | The Reacher | vitesse: 280chances_crit: 0.23 |
| Healing Tints also apply Powerful | 5 | Offensive | Forgotten Battlefield | sante: 2705vitesse: 546 |
| Apply Inverted on self for three turns at battle start. 50 % increased damage while inverted. | 5 | Offensive | Forgotten Battlefield | sante: 270chances_crit: 0.11 |
| Immediately play when falling below 30% health. Once per battle | 5 | Support | Lumiere | vitesse: 182chances_crit: 0.18 |
| +1 AP on battle start. | 5 | Support | The Continent | sante: 320 |
| Apply Shell when falling below 50% Health | 5 | Defensive | Flying Waters | defense: 13vitesse: 14 |
| On death, the rest of the Expedition recovers all Health. | 5 | DefensiveSupport | Old Lumiere | vitesse: 78chances_crit: 0.13 |
| Play immediately when revived | 5 | Support | Old Lumiere | vitesse: 92chances_crit: 0.14 |
| 50% increased Base Attack damage | 7 | Offensive | Spring Meadows | defense: 8vitesse: 10 |
| +15% of a Gradient Charge on Base Attack | 7 | Support | The Reacher | vitesse: 266chances_crit: 0.22 |
| 75% Increased Counterattack Damage | 7 | Offensive | Lumiere | defense: 432chances_crit: 0.19 |
| +10% of a Gradient Charge on applying a buff. Once per turn. | 10 | Support | Flying Manor | defense: 1501vitesse: 546 |
| Give 2 AP on applying Shell. | 10 | Support | The Continent | defense: 319vitesse: 154 |
| Give 2 AP on applying Rush | 10 | Support | Endless Tower | defense: 801vitesse: 321 |
| Recovers 10% Health on turn start | 10 | Defensive | Red Woods | sante: 2000defense: 324 |
| +1 AP on hitting a Stunned target with a Skill. | 10 | Support | Flying Manor | vitesse: 519chances_crit: 0.31 |
| Immune to Charm | 10 | Defensive | Sirene | sante: 599defense: 240 |
| +1 AP on applying Burn. Once per turn. | 10 | Support | Frozen Hearts | defense: 401vitesse: 321 |
| Base attack has one extra hit | 10 | Offensive | Forgotten Battlefield | vitesse: 93chances_crit: 0.06 |
| On applying Powerful, its duration is increased by 2 | 10 | OffensiveSupport | Old Lumiere | sante: 376chances_crit: 0.13 |
| Recover 25% of health when attacking a Burning foe. Once a turn | 10 | Defensive | Sirene | defense: 240vitesse: 118 |
| Base attack can Break | 10 | Offensive | Inside the Monolith | vitesse: 154chances_crit: 0.17 |
| Healing Tints also add 2 Shields. | 10 | DefensiveSupport | The Continent | sante: 313defense: 116 |
| Using a Healing Skill gives 50% more damage for 1 turn | 10 | Offensive | Verso's Drafts | sante: 2757chances_crit: 0.32 |
| +1 AP on battle start | 10 | Support | Ancient Sanctuary | sante: 175 |
| 25% Increased Break Damage | 10 | Offensive | Ancient Sanctuary | vitesse: 26chances_crit: 0.09 |
| 30% increased damage on Stunned targets | 10 | Offensive | Ancient Sanctuary | vitesse: 35chances_crit: 0.02 |
| No longer gain AP on Parry. +1 AP on getting hit | 10 | Support | Stone Wave Cliffs | sante: 1166defense: 160 |
| Play first | 10 | Support | Stone Wave Cliffs | vitesse: 41chances_crit: 0.1 |
| Apply Shell for 3 turns on battle start. | 10 | Defensive | Stone Wave Cliffs | sante: 411 |
| Marked Targets deal 30% less damage | 10 | DefensiveSupport | Stone Wave Cliffs | defense: 102vitesse: 21 |
| When healing an ally, also Heal self for 50% of that value | 10 | Defensive | The Continent | sante: 206defense: 68 |
| On Healing an ally, also give 2 AP | 10 | Support | The Continent | sante: 206vitesse: 41 |
| +1 AP per Gradient Charge consumed | 10 | Support | The Continent | vitesse: 293chances_crit: 0.10 |
| On applying Rush, its duration is increased by 2. | 10 | Support | The Continent | sante: 778vitesse: 154 |