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| Picto | Effect | Lumina cost | Category | Zone | Stat bonus |
|---|---|---|---|---|---|
| On applying Shell, its duration is increased by 2 | 10 | DefensiveSupport | Forgotten Battlefield | sante: 1333defense: 647 | |
| Revive Tints also give 3 AP | 10 | Support | Forgotten Battlefield | sante: 257defense: 92 |
Data from dwarfdog/CO33-Picto-Tracker — MIT © DwarfDog — Clair Obscur: Expedition 33 © Sandfall Interactive. Last updated .
| Recover 25% Health on Counterattack | 10 | Defensive | Old Lumiere | sante: 751 |
| Energy Tints also apply Rush | 10 | Support | Old Lumiere | sante: 1897defense: 949 |
| Apply Rush for three turns on battle start | 10 | Offensive | Old Lumiere | vitesse: 112chances_crit: 0.07 |
| On every damage dealt, try to consume 1 AP. If successful, increase damage by 20% | 10 | Offensive | Visages | vitesse: 132chances_crit: 0.07 |
| Deal 25% more damage, but take 25% more damage | 10 | Offensive | Visages | vitesse: 175 |
| 30% increased damage until a hit is received | 10 | Offensive | Visages | vitesse: 103chances_crit: 0.15 |
| +10% to Shell damage reduction | 10 | DefensiveSupport | Sirene | sante: 599defense: 240 |
| Apply Powerful on applying Shell | 10 | OffensiveSupport | Sirene | defense: 874chances_crit: 0.25 |
| Apply Regen for three more turns on battle start | 10 | Defensive | Sirene | defense: 479 |
| +15% to Powerful damage increase | 10 | OffensiveSupport | Sirene | vitesse: 59chances_crit: 0.23 |
| Dispel the first negative Status Effect received and gain 2 AP. | 10 | Support | Inside the Monolith | sante: 1166defense: 160 |
| 50% chance to apply Mark when attacking a Marked enemy | 10 | Support | Inside the Monolith | vitesse: 201chances_crit: 0.12 |
| +1 AP on hitting an enemy's weakness once per turn | 10 | Support | Inside the Monolith | vitesse: 162chances_crit: 0.17 |
| Base Attack applies powerless for 1 turn | 10 | DefensiveSupport | Inside the Monolith | sante: 1789defense: 3542 |
| Give 2 AP on applying Powerful | 10 | Support | Lumiere | defense: 373vitesse: 173 |
| Recover 5% Health on hitting a Stunned target | 10 | Defensive | Lumiere | sante: 876vitesse: 173 |
| Always play twice in a row, but deal 50% less damage | 10 | Support | Lumiere | sante: 876defense: 373 |
| +10% of a Gradient Charge on Counterattack. | 10 | Support | The Reacher | sante: 1333defense: 647 |
| Immune to Blight | 10 | Defensive | The Reacher | sante: 1897defense: 949 |
| Heal 15% HP on applying a buff | 10 | DefensiveSupport | The Reacher | defense: 647vitesse: 266 |
| +20% Gradient Charge on Critical Hit. Once per turn | 10 | Support | Endless Tower | defense: 1048chances_crit: 0.27 |
| Apply Rush on applying Powerful | 10 | Support | Endless Tower | vitesse: 557chances_crit: 0.32 |
| +2 AP when healing an ally | 10 | Support | Flying Manor | defense: 1426vitesse: 519 |
| Convert all Physical damage to Void damage | 10 | Support | Flying Manor | vitesse: 519chances_crit: 0.31 |
| 20% chance to gain 1 AP on Free Aim shot | 10 | Support | Flying Manor | vitesse: 779chances_crit: 0.16 |
| +3 Shields on Battle Start, but max health is halved | 10 | Defensive | Dark Shores | defense: 1310chances_crit: 0.13 |
| +2 Shields when the character's Health falls below 50%. Once per battle. | 10 | Defensive | Sacred River | defense: 647vitesse: 266 |
| +1 AP on base attack | 10 | Support | Painting Workshop | vitesse: 895chances_crit: 0.17 |
| 25% increased damage on Burning targets | 10 | Offensive | Frozen Hearts | vitesse: 439chances_crit: 0.12 |
| +20% of a Gradient Charge on applying Burn. Once per turn. | 10 | Support | Renoir's Drafts | sante: 3152vitesse: 639 |
| Apply Powerful for 3 turns on battle start | 10 | Support | Floating Cemetery | — |
| +25% Rush Speed increase BOM | 10 | Support | Monoco's Station | vitesse: 439chances_crit: 0.12 |
| On death, allies gain 3 Shield points. | 10 | DefensiveSupport | The Crows | defense: 801vitesse: 161 |
| Gain Shell for 1 turn on Base Attack | 10 | DefensiveSupport | Endless Night Sanctuary | sante: 3081defense: 524 |
| +20% of a Gradient Charge on hitting a Marked target. Once per turn | 10 | Support | Endless Night Sanctuary | — |
| Apply Shell on applying Rush | 10 | DefensiveSupport | Endless Night Sanctuary | defense: 1048vitesse: 413 |
| On Critical hit, 100% increased damage of the next non-Critical hit | 10 | Offensive | Verso's Drafts | vitesse: 293chances_crit: 0.5 |
| Base attack consumes up to 100 Burns to deal 10% more damage per Burn consumed | 10 | Offensive | Verso's Drafts | vitesse: 836chances_crit: 0.16 |
| Base attack applies Slow for 1 turn | 10 | Support | Verso's Drafts | sante: 2757vitesse: 557 |
| Every third hit of a Skill deals double damage | 10 | Offensive | Verso's Drafts | sante: 2757vitesse: 279chances_crit: 0.16 |
| Breaks last 1 more turn but the target can't be Broken twice | 10 | Offensive | Verso's Drafts | sante: 2757defense: 786vitesse: 279 |
| +5% of a gradient charge on Parry | 10 | Support | Verso's Drafts | vitesse: 557chances_crit: 0.32 |
| 50% damage taken is redirected to other allies (if possible) | 10 | Defensive | Verso's Drafts | sante: 2612defense: 1489 |
| Consume a Healing Tint when falling below 50% Health | 10 | Defensive | Verso's Drafts | defense: 1572 |
| Base Attack applies Defenceless for 1 turn | 10 | OffensiveSupport | Flying Waters | vitesse: 20chances_crit: 0.04 |
| Gain Powerful for 1 turn on Base Attack | 10 | Offensive | Spring Meadows | vitesse: 12chances_crit: 0.03 |
| Immune to Freeze | 15 | Defensive | Frozen Hearts | sante: 1464defense: 733 |
| +15% to defenceless damage amplification | 15 | OffensiveSupport | Inside the Monolith | vitesse: 293chances_crit: 0.23 |
| +1 AP on successful parry | 15 | Support | Forgotten Battlefield | sante: 626 |
| +1 AP on base attack | 15 | Support | Sirene | defense: 120vitesse: 177 |
| Start each turn with 4 Barbapapa stacks. Every 5th hit with a Skill deals 600% more damage | 15 | Offensive | Verso's Drafts | chances_crit: 0.66 |
| On death, allies gain 25% increased damage until they die | 15 | Offensive | Endless Tower | vitesse: 726chances_crit: 0.37 |
| 25% increased damage until death. 20% decreased damage on death. (Once) | 15 | Offensive | Endless Tower | defense: 4722 |
| First Free Aim shot each turn deals 200% increased damage and can Break | 15 | Offensive | The Reacher | vitesse: 420chances_crit: 0.12 |
| On turn start, consume 3 Gradient Charges (if able) to deal 200% more damage this turn | 15 | Offensive | Verso's Drafts | sante: 5514 |
| Counters deal 100% more damage for each successful Jump Counter this turn | 15 | Offensive | Verso's Drafts | defense: 1654 |
| +15% to Slow Speed reduction | 15 | Support | Sky Island | defense: 647vitesse: 266 |
| +2 AP on applying a Status Effect. Once per turn. | 15 | Support | Falling Leaves | defense: 274vitesse: 135 |