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Data from GameRant · PCGamesN · HardcoreGamer — Compiled and cross-checked from public guides — Phasmophobia © Kinetic Games. Last updated .
| Ghost | Evidence | Always shows | Weakness |
|---|---|---|---|
| EMF Level 5Spirit BoxGhost Writing | — | A smudge stick keeps it from hunting for 180 seconds, twice the usual block. | |
| EMF Level 5Spirit BoxD.O.T.S. Projector | — | Can teleport near a player during a hunt, so distance offers less safety than usual. | |
| Spirit BoxUltraviolet |
| — |
| A photo of the ghost forces it to disappear, breaking its pursuit. |
| Spirit BoxUltravioletGhost Writing | — | Clearing loose objects from a room strips it of its main hunting tool. |
| UltravioletGhost OrbD.O.T.S. Projector | — | Ignores everyone but its chosen target, so the rest of the group stays safe during a hunt. |
| EMF Level 5UltravioletFreezing Temperatures | — | Switching off the fuse box strips it of its speed boost. |
| Spirit BoxGhost OrbGhost Writing | — | Keeping lights on lowers its hunting sanity threshold significantly. |
| Ghost OrbGhost WritingFreezing Temperatures | — | Breaking line of sight by hiding keeps it stuck at its slow roaming pace. |
| EMF Level 5Ghost WritingFreezing Temperatures | — | Staying near the ghost room as a group discourages it from hunting. |
| UltravioletGhost WritingFreezing Temperatures | — | A crucifix's protective radius works at a much longer range against it. |
| Ghost OrbFreezing TemperaturesD.O.T.S. Projector | — | Smudging it while it's in the room traps it there for a short time. |
| EMF Level 5Freezing TemperaturesD.O.T.S. Projector | — | Its constant activity makes it one of the easiest ghosts to catch on camera. |
| Spirit BoxGhost OrbD.O.T.S. Projector | — | Staying silent during a hunt sharply reduces its ability to track you. |
| UltravioletGhost OrbFreezing Temperatures | — | Warming the room down slows it considerably during hunts. |
| EMF Level 5UltravioletD.O.T.S. Projector | D.O.T.S. Projector | Sticking close to its territory means keeping distance alone can keep you safe. |
| EMF Level 5UltravioletGhost Writing | — | Its muted hunting sounds make audio cues less reliable, so sight matters more. |
| Spirit BoxGhost OrbFreezing Temperatures | — | Keeping flames lit around it avoids triggering its flame-based hunt. |
| EMF Level 5Spirit BoxFreezing Temperatures | — | Its split attention means encounters can happen in two places, so grouping up matters more. |
| EMF Level 5Ghost OrbD.O.T.S. Projector | — | It speeds up near active electronics, so switching gear off nearby slows it down. |
| EMF Level 5UltravioletGhost Orb | Ultraviolet | Its fingerprints don't always appear, so pair the model-shift sighting with the other evidence. |
| Spirit BoxUltravioletFreezing Temperatures | Ghost Orb | Because that Ghost Orb isn't real evidence, spotting it while ruling out the other three confirms The Mimic instantly. |
| Spirit BoxGhost WritingFreezing Temperatures | — | Keeping sanity topped up with pills denies it the speed boost it relies on. |
| Spirit BoxGhost WritingD.O.T.S. Projector | — | Hiding is useless against it, but its point-blank slowdown makes looping the only way to survive. |
| Ghost OrbGhost WritingD.O.T.S. Projector | — | Letting time pass before provoking a hunt leaves it slow and far less dangerous. |
| Ghost WritingUltravioletD.O.T.S. Projector | — | During its calm phase it hunts more slowly and is easier to track and outrun. |
| EMF Level 5UltravioletSpirit Box | — | Its rage eventually burns itself out, leaving it weakened and slower afterward. |
| EMF Level 5Ghost OrbSpirit Box | — | Staying completely still nearby saps its speed during a hunt. |
| Freezing TemperaturesGhost WritingD.O.T.S. Projector | — | Official hiding spots neutralize it completely, unlike with any other ghost. |
| Ghost OrbUltravioletSpirit Box | — | Staying silent and motionless leaves it with no way to locate you. |
| EMF Level 5Ghost WritingD.O.T.S. Projector | — | Moving plenty of items ahead of time grinds its hunting speed down to a crawl. |