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Data from GameRant · PCGamesN · HardcoreGamer — Compiled and cross-checked from public guides — Phasmophobia © Kinetic Games. Last updated .
| Ghost | Evidence | Always shows | Weakness |
|---|---|---|---|
| EMF Level 5Spirit BoxD.O.T.S. Projector | — | Can teleport near a player during a hunt, so distance offers less safety than usual. | |
| Spirit BoxUltravioletD.O.T.S. Projector | — | A photo of the ghost forces it to disappear, breaking its pursuit. | |
| UltravioletGhost Orb |
| — |
| Ignores everyone but its chosen target, so the rest of the group stays safe during a hunt. |
| Ghost OrbFreezing TemperaturesD.O.T.S. Projector | — | Smudging it while it's in the room traps it there for a short time. |
| EMF Level 5Freezing TemperaturesD.O.T.S. Projector | — | Its constant activity makes it one of the easiest ghosts to catch on camera. |
| Spirit BoxGhost OrbD.O.T.S. Projector | — | Staying silent during a hunt sharply reduces its ability to track you. |
| EMF Level 5UltravioletD.O.T.S. Projector | D.O.T.S. Projector | Sticking close to its territory means keeping distance alone can keep you safe. |
| EMF Level 5Ghost OrbD.O.T.S. Projector | — | It speeds up near active electronics, so switching gear off nearby slows it down. |
| Spirit BoxGhost WritingD.O.T.S. Projector | — | Hiding is useless against it, but its point-blank slowdown makes looping the only way to survive. |
| Ghost OrbGhost WritingD.O.T.S. Projector | — | Letting time pass before provoking a hunt leaves it slow and far less dangerous. |
| Ghost WritingUltravioletD.O.T.S. Projector | — | During its calm phase it hunts more slowly and is easier to track and outrun. |
| Freezing TemperaturesGhost WritingD.O.T.S. Projector | — | Official hiding spots neutralize it completely, unlike with any other ghost. |
| EMF Level 5Ghost WritingD.O.T.S. Projector | — | Moving plenty of items ahead of time grinds its hunting speed down to a crawl. |