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| Add-on | Fits | Rarity | Side | What it changes |
|---|---|---|---|---|
| Chainsaw | visceral | Killer | Engravings found on the Chainsaw body representing the dark beast that lives in The Fog. Fills the user with determination. Increases Chainsaw Sprint movement speed by 20% . Increases time required to charge the Chainsaw by 12% . | |
| Chainsaw | Very rare | Killer | A masterfully crafted chainsaw muffler that outperforms all others. Chainsaw is silent for Survivors outside the Terror Radius. | |
| Chainsaw | Rare | Killer | A specialized chain that reduces the likelihood of kickback. Decreases recovery time after hitting an object with the Chainsaw by 15% . | |
| Chainsaw |
Data from Dead by Daylight API (tricky.lol) — Community API — data belongs to Behaviour Interactive. Last updated .
| Killer |
| A loosened screw will bring more power to the chainsaw. Increases the time it takes before the Overdrive meter starts dissipating by 30% . |
| Chainsaw | Very rare | Killer | Boots with strapped-on pieces of metal which burrow in mud for more stability and control with each step. Increases the Chainsaw Sprint turn rate by 30% . |
| Qatar Killer Power | Uncommon | Killer | A broken pair of glasses that traveled to the Upside Down. Whenever you special-break Pallets or Breakable Walls with Shred , the cooldown is 10% shorter |
| Qatar Killer Power | Common | Killer | A black fermented heart ripped from the chest of a tentacled creature in the Upside Down. Decreases Shred hit cooldown by 10% . |
| Qatar Killer Power | Rare | Killer | A lighter used to ignite trouble. Proximity to Portals inflicts Survivors with Blindness . Once out of contact with the Portal, this effect persists for 60 seconds . Blindness prevents Survivors from seeing auras. |
| Qatar Killer Power | Rare | Killer | A raw, rubbery lung that reinvigorates The Demogorgon. Increases Upside Down movement speed by 30% . Decreases the number of available Portals by 2 . |
| Qatar Killer Power | Rare | Killer | A soda can charged with psychic energy. Shows Auras for Generators being repaired while traversing the Upside Down. |
| Qatar Killer Power | visceral | Killer | A potent lichen that grows like dust on the rocks in the Upside Down. Reveals the auras of all Survivors while traversing the Upside Down.After emerging from a Portal, the auras of all Survivors within 16 meters of an active Portal are revealed for 3 seconds . |
| Qatar Killer Power | Very rare | Killer | A rusty, metal whistle that once ruled the Hawkins public pool. Increases the number of available Portals by 2 . |
| Qatar Killer Power | Uncommon | Killer | The tasty guts of an unfortunate victim. Increases the total number of available Portals by 1 . Decreases Shred miss cooldown by 11% . |
| Qatar Killer Power | Common | Killer | A soggy pile of salty, soft liver. Increases movement speed while charging Of The Abyss by 3.5% . |
| Qatar Killer Power | Common | Killer | A chewy rat tail for The Demogorgon to consume. Increases speed of opening a Portal by 50% . |
| Qatar Killer Power | visceral | Killer | A psychedelic moss that grows on tree barks in the Upside Down. Increases time required to emerge from a Portal by 15% . Increases the duration of the Undetectable effect gained when emerging from a Portal by 8 seconds .Emerging from Portals becomes silent. Undetectable hides the Killer's aura, Terror Radius, and Red Stain. |
| Qatar Killer Power | Uncommon | Killer | Rotten tripe that fuels The Demogorgon. Increases Upside Down movement speed by 15% . |
| Qatar Killer Power | Common | Killer | Pumpkin flesh infected by the rotten soil in Hawkins. When traversing the Upside Down, the Portal you enter is destroyed. Gain an additional 200 Bloodpoints for the traversal. |
| Qatar Killer Power | Uncommon | Killer | A fetid, viscous layer that covers and expands the interdimensional tunnels. Increases the distance from Portals at which Survivors can be detected by Of The Abyss by 2.5 meters . |
| Qatar Killer Power | Rare | Killer | Thick, thorny vines that stretch and reinforce the interdimensional tunnels. Increases time required for Survivors to seal Portals by 8% Increases the distance from Portals at which Survivors can be detected by Of The Abyss by 1 meter . |
| Qatar Killer Power | Very rare | Killer | A large, warm egg coated in gruesome webbing. Decreases the cooldown after traversing the Upside Down by 2.5 seconds . |
| Qatar Killer Power | Very rare | Killer | A sticky, flammable sap that fortifies the gateway to the interdimensional tunnels. Increases time required for Survivors to seal Portals by 20% . |
| Qatar Killer Power | Very rare | Killer | A bright red poisonous mushroom from the Upside Down. Increases the duration of the Undetectable effect gained when emerging from a Portal by 3 seconds . Undetectable hides the Killer's aura, Terror Radius and Red Stain. |
| Qatar Killer Power | Rare | Killer | A dark fleshed mushroom from the Upside Down that allows The Demogorgon to telepathically distort the senses in its prey. Increases the duration of the Undetectable effect gained when emerging from a Portal by 1 second . Undetectable hides the Killer's aura, Terror Radius and Red Stain. |
| Qatar Killer Power | Uncommon | Killer | Wet, elastic webs that broaden the interdimensional tunnels. Increases time required for Survivors to seal Portals by 10% . |
| Dream Inducer | visceral | Killer | A black cardboard box filled with photographs. When an Exit Gate is opened, it is blocked for Sleeping Survivors for 15 seconds .This lingers for 3 seconds after they are woken up by any means. |
| Dream Inducer | Rare | Killer | A little girl's pale blue dress with white lace which front is ruined by large cuts. Dream Snare no longer moves.Dream Snare remains active for 8 seconds .Only 1 Dream Snare can be placed at a time. |
| Dream Inducer | Uncommon | Killer | A white and purple wooden block depicting a sleeping cat and the letter "C". Decreases Dream Projection's cooldown by 10% . |
| Dream Inducer | Very rare | Killer | A large photograph taken at Badham preschool showing the cheerful class of 94-95. Survivors in the Dream World are revealed with Killer Instinct while opening Exit Gates.Grants the ability to teleport to Exit Gates. |
| Dream Inducer | Common | Killer | A small claw rake, a must-have tool for any accomplished gardener. Increases the size of the Dream Snare by 10% . |
| Dream Inducer | Uncommon | Killer | A little girl's green dress with a silky white ribbon. Increases the time it takes for Survivors to perform the Wake Up action by 2 seconds . |
| Dream Inducer | Rare | Killer | A long double dutch jump rope, stained with many years of use. Increases duration of Hindered when a Survivor is hit with a Dream Snare by 11% . Hindered reduces Survivor movement speed. |
| Dream Inducer | Common | Killer | An unattributed drawing clearly crafted by a young child. Increases the amount of Sleep gained from attacking with Dream Abilities by 10% . |
| Dream Inducer | Rare | Killer | A painting of a character, made by Nancy Holbrook at Badham and kept as a treasured memory. Decreases Dream Projection's total cooldown by 10% after hitting a Survivor with a Dream Snare or Dream Pallet. |
| Dream Inducer | Uncommon | Killer | A crude and bold sketch made with fusain, signed Nancy H. Decreases Sleep immunity after a Survivor uses an alarm clock by 20% . |
| Dream Inducer | Rare | Killer | A tin of a highly volatile and inflammable material. When a Survivor drops a Dream Pallet, they are revealed with Killer Instinct for 6 seconds .Unlocks the ability to use Dream Projection on that Survivor while they are revealed.Increases this Dream Projection's charge speed by 100%. |
| Dream Inducer | Very rare | Killer | An empty pill bottle which once contained a medicine called Zoneral. Each time a Survivor wakes up, their Sleep Meter fills 10% faster, up to a maximum of 50%. |
| Dream Inducer | Uncommon | Killer | A homemade tool to facilitate bush trimming. Decreases the charge time to release a Dream Snare by 10% . |
| Dream Inducer | visceral | Killer | A large paint brush, wet with crimson paint. Reveals the aura of Survivors in the Dream World when they are further than 32 meters away.Increases each Survivor's Sleep Meter by 50%. |
| Dream Inducer | Uncommon | Killer | Sturdy outdoor rope, handy to tie up anything. While Survivors are in the Dream World: Increases the speed at which the Dream Snare travels by 15% . |
| Dream Inducer | Common | Killer | A white and blue wooden block depicting two wooly lamb grazing and the letter "S". Increases the Alarm Clocks' cooldown by 10% . |
| Dream Inducer | Very rare | Killer | Rusty but sturdy chains used to securely attach a swing seat. After using Dream Projection, block all window vaults within 16 meters for 6 seconds . |
| Dream Inducer | Rare | Killer | A white and red wooden block depicting a prancing unicorn and the letter "U". Increases the Dream Pallets' rupture radius by 14% . |
| Dream Inducer | Common | Killer | A small boy's orange and yellow striped shirt. Identified with a sewn name tag to "Jesse". Decreases the delay before Dream Pallets rupture by 10% . |
| Dream Inducer | Very rare | Killer | A deeply scratched and burnt wooden block which only recognizable feature is the letter "Z". Survivors hit with a Dream Snare or Dream Pallet are revealed for 3 seconds . |
| — | Common | Survivor | A standard battery of unknown brand. Adds 2 seconds of use to the Flashlight. |
| — | Uncommon | Survivor | A battery marked as "industrial strength." Adds 4 seconds of use to the Flashlight. |
| — | Uncommon | Survivor | A thick glass lens that focuses the Flashlight beam to increase its intensity. Increases the range of the Flashlight beam by 25% . Decreases the width of the Flashlight beam by 15% . Increases the brightness of the Flashlight beam by 20% . Increases Blindness duration by 10% . |
| — | Common | Survivor | A thin wide lens in perfect condition. Designed to spread the Flashlight beam at the cost of reducing its range of effectiveness. Decreases the range of the Flashlight beam by 25% . Increases the width of the Flashlight beam by 25% . |
| — | Common | Survivor | A tiny Flashlight bulb that packs more wattage for a brighter, more powerful light beam. Increases the brightness of the Flashlight beam by 20% . Increases Blindness duration by 10% . |
| — | Uncommon | Survivor | A lens and reflector combo which can magnify a Flashlight's beam. Increases the brightness of the Flashlight beam by 30% . Increases Blindness duration by 15% . |
| — | Uncommon | Survivor | A filament bulb designed to extend a Flashlight battery's life. Decreases Flashlight battery consumption by 24% . |
| — | Common | Survivor | A leather strip wrapped around the Flashlight for more grip. Increases the accuracy of the Flashlight beam by 20% . |
| — | Common | Survivor | A damaged bulb that causes a spooky flickering effect. Causes the Flashlight to flicker. Increases the brightness of the Flashlight beam by 15% . Increases Blindness duration by 30% . Increases the spookiness just a little. |
| — | Very rare | Survivor | A wide lens made of unscratchable sapphire that optimises the power and range of the light beam. Increases the range of the Flashlight beam by 25% . Increases the width of the Flashlight beam by 25% . Increases the brightness of the Flashlight beam by 30% . Increases Blindness duration by 15% . |
| — | Rare | Survivor | A chemical bulb that generates an intensely clear light. Increases the brightness of the Flashlight beam by 40% . Increases Blindness duration by 20% . |
| — | Rare | Survivor | A recent model of battery that lasts longer. Adds 6 seconds of use to the Flashlight. |
| — | visceral | Survivor | A heavy and completely opaque bulb of unknown origin which emits a faint light even when turned off. Increases the brightness of the Flashlight beam by 50% . Increases Blindness duration by 25% . Increases Flashlight battery consumption by 12% . |
| — | Uncommon | Survivor | A rubber grip specifically fitting Flashlights for more grip. Increases the accuracy of the Flashlight beam by 40% . |
| — | Common | Survivor | The heat of its birthplace glows within this living rock. Decreases the Fog Vial cooldown by 5 seconds . |