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| Add-on | Fits | Rarity | Side | What it changes |
|---|---|---|---|---|
| K30Power | Rare | Killer | Vital for repairs between battles and a horrifying, gauging, tearing improvisational weapon. When a Survivor escapes a Guard Hunt successfully, they suffer from the Oblivious status effect for 60 seconds . Oblivious prevents survivors from hearing or being affected by the Killer's Terror Radius. | |
| K30Power | Rare | Killer | Upon breaching a village, the first thing they would extinguish was the torches, and with them, hope. While a Guard is actively Hunting a Survivor, gain the Undetectable status effect. Undetectable hides the Killer's aura, Terror Radius, and Red Stain. | |
| K30Power | Very rare | Killer | In their hands, everything was a weapon. Guards inflict the Broken status effect for 60 seconds when damaging a Survivor. Broken prevents Survivors from being healed. | |
Data from Dead by Daylight API (tricky.lol) — Community API — data belongs to Behaviour Interactive. Last updated .
| K30Power |
| Very rare |
| Killer |
| Attacks at night were not uncommon. Fear was often their greatest ally. After summoning The Carnifex, The Knight can see the auras of Survivors within 24 meters of downed pallets for 8 seconds . |
| K30Power | Very rare | Killer | Their reputation was so large, so horrible, that the mere knowledge that they were coming was enough to bring people to their knees. After summoning The Assassin, all Survivors within 8 meters from the Guard's initial position have their aura revealed for 8 seconds . |
| K30Power | Very rare | Killer | Many captives met the same grisly end for attempting to escape his clutches. After summoning The Jailer, Survivors that cross his Patrol Path have their aura revealed for 8 seconds . |
| K30Power | visceral | Killer | The original document contracting Tarhos to Vittorio’s employ. The laws of man could not stand up, though, to natural law. After giving an Order, the Guard will remain for an extra 8 seconds , triggering a Hunt if they detect a Survivor. |
| K30Power | visceral | Killer | Where this banner was raised, those who called themselves "civilized" ran and hid, because for all their codes and laws, they had nothing resembling actual strength. While a Survivor is Hunted by a Guard, spikes block the exit for the Hunted Survivor. When they vault, that vault location is blocked for all Survivors for the duration of the Hunt.While creating a Patrol Path, passing through vault locations will block these locations for 25 seconds after summoning a Guard. |
| K31Power | Common | Killer | An original copy of the first issue of Adi Valente, the comic her father made while Adriana was a child. Survivors with a Claw Trap suffer from 20% smaller skill checks. This effect lasts until the Claw Trap is removed. |
| K31Power | Common | Killer | A sudden and overwhelming light that discombobulates anyone foolish enough to approach. Survivors with a Claw Trap suffer from the Blindness status effect. This effect lasts until the Claw Trap is removed. Blindness prevents Survivors from seeing auras. |
| K31Power | Very rare | Killer | The drones generate and communicate a detailed three-dimensional map of the terrain, making traversal easier.Whenever you deploy a Drone, for 8 seconds , you basic-vault Windows, basic-break Pallets or Breakable Walls, and damage Generators 20% faster. |
| K31Power | Common | Killer | A wider cable with low resistance that allows faster recharging of batteries. Increases the time Survivors appear on the radar when detected by 1 second . |
| K31Power | Uncommon | Killer | The drone takes account of the surrounding area and casts lights in a bewildering manner that obscures movement. Increases the duration of the Undetectable status effect by 20% . Undetectable hides the Killer's aura, Terror Radius, and Red Stain. |
| K31Power | Uncommon | Killer | An upgrade that allows increased three-dimensional audio tracking. Decreases the Disabled state duration of Drones by 15% . |
| K31Power | Uncommon | Killer | The batteries may run a little hot, but removing the safety protocols from the cells makes them last a little longer. Increases the battery life of Claw Traps by 15% . |
| K31Power | Uncommon | Killer | Capable of directing high-frequency noises in a single direction over great distances, the drones can focus in on one individual and distract them from danger for some time. Survivors with a Claw Trap have no skill check warning. This effect lasts until the Claw Trap is removed. |
| K31Power | Uncommon | Killer | By intermittently powering off and on non-vital components, the drone can stay on for longer. Decreases Drone Rotation speed by 100% . |
| K31Power | Rare | Killer | Once used on the strings used for battle kites, this powdered glass took on a much more nefarious purpose on her blade. Claw Trapped Survivors you hit suffer from the Hemorrhage and Mangled status effects for 70 seconds . Hemorrhage regresses healing progress when not healing, and increases blood trails left by injured survivors. This lasts for a set duration or until fully healed. Mangled increases time required to heal by 25% and lasts for a set duration or until fully healed. |
| K31Power | Rare | Killer | An additional process in the drone’s programming more accurately predicts the weaknesses of potential prey. Increases the Hindered status effect gained by Claw Trapped Survivors when detected by a Drone by 2% . Hindered reduces Survivor movement speed. |
| K31Power | Rare | Killer | An ominous hum disseminates from the drone, blanketing the soundscape and making it difficult to hear anything else. Survivors with a Claw Trap suffer from the Oblivious status effect. This lasts until the Claw Trap is removed. Oblivious prevents Survivors from hearing or being affected by the Killer's Terror Radius. |
| K31Power | Rare | Killer | A bone-chilling rattling emanates from the drone, and it seems like it make fall at any minute, distracting Survivors from complicated tasks. Survivors with a Claw Trap suffer from the Exhausted status effect for 6 seconds . Exhausted prevents Survivors from activating exhausting perks. |
| K31Power | Rare | Killer | Heat-detecting cameras focus in on high-stress individuals with pinpoint accuracy. Anytime a Claw Trap is removed, the Survivor's aura is revealed for 4 seconds . |
| K31Power | Very rare | Killer | Lights flash randomly on the ground, making it harder to find purchase on the uneven terrain. Increases the duration of the Hindered status effect Claw Trapped Survivors suffer from when detected by a Drone by 1 second . Hindered reduces Survivor movement speed. |
| K31Power | Very rare | Killer | Even after they leave the zone of influence, a refined AI program predicts with high accuracy where a person will go next. When a Survivor receives a Claw Trap, reveal their aura for 6 seconds . |
| K31Power | Common | Killer | A high-frequency noise blaster that fills the sonic spectrum with disorienting sounds, making it impossible for observers to pick out more important noises. Decreases Survivors' scan line immunity duration by 10% . |
| K31Power | visceral | Killer | The batteries on these Claw Traps have been swapped out with old alkaline batteries. Recharging is not recommended. All Survivors start the trial with a Claw Trap, which has 50% less battery life.Claw Trap battery life increases by 10% for each Claw Trap received, up to 150% . |
| K31Power | Very rare | Killer | The cutting-edge design allows the drone to move with razor-sharp precision. Increases Drones' rotation speed by 10% . |
| K31Power | visceral | Killer | Before he disappeared, Adriana’s father had started a newer, darker manga, Sonhadores Sombrios . When a Drone is disabled, it gains a 32-meter Terror Radius for 15 seconds . During this time, gain the Undetectable status effect. Undetectable hides the Killer's aura, Terror Radius, and Red Stain. |
| K32Power | Common | Killer | Dozens of security measures were applied across the ship’s equipment, and many of them were in a state of disrepair. The reboot timer when the EMP affects the Biopods is reduced by 15% . |
| K32Power | Common | Killer | A byproduct of the microfission reactors powering cryo and life support. Even a tiny leak would prove disastrous for onboard sensors. Supply cases' aura distance is reduced by 8 meters . |
| K32Power | Uncommon | Killer | A kid’s baseball glove owned by one of the colonists. His memories of a youth playing catch were implanted. Overclock Mode duration is increased by 8% . |
| K32Power | Common | Killer | Made for the organics, this disgusting concoction works well to nourish any organic matter. Get 2 extra Biopods. |
| K32Power | Very rare | Killer | A device that gives highly accurate information on the lay of the land. Reveals the auras of Survivors who pick up an EMP for 8 seconds . |
| K32Power | Common | Killer | A device that can find the flaws in constructed objects. Intended to help with repair. Increases targeting range while in a Biopod by 4 meters . |
| K32Power | Uncommon | Killer | Destroying the other HUX units not only made his extermination of humans easier, it gave him more parts to work with. Slipstream infection range between Survivors is increased by 2 meters and spreads 25% faster. |
| K32Power | Uncommon | Killer | After extracting the other colonists’ DNA, he burned their remains. Survivors afflicted with Temporal Slipstream suffer from Blindness . Blindness prevents survivors from seeing auras. |
| K32Power | Very rare | Killer | Xenobotanists would have a field day with these strange samples of alien plant life. Decreases the duration of the Hindered status effect after being stunned by a pallet while in Overclock mode by 20% . Hindered reduces Killer movement speed. |
| K32Power | Rare | Killer | Unconnected wires attached to a live current that have a tendency to deliver a shocking surprise. A Survivor who is cleansed of Slipstream screams, interrupting their current action. |
| K32Power | Uncommon | Killer | A no-friction gel applied to crew members before entering deep cryo sleep. Slipstreamed Survivors suffer from the Hemorrhage status effect for 60 seconds when hit with a basic attack. Hemorrhage regresses healing progress when not healing, and increases blood trails left by injured Survivors. |
| K32Power | visceral | Killer | Despite the advent of light speed technology, it seemed nothing could make bureaucracy any faster. At the start of the trial, EMPs take 30 seconds longer to generate.All survivors start the match Slipstreamed. |
| K32Power | visceral | Killer | A crystal from the alien structure that gave him sentience. When a Biopod is created, the auras of all Survivors within 10 meters of that Biopod are revealed to you for 6 seconds . |
| K32Power | Uncommon | Killer | A limitation of organic hearing is a limited aural spectrum. Expanding that range is like gaining an entirely new sense. Exiting a Biopod within 2 seconds of Slipstreaming a Survivor decreases your Terror Radius by 12 meters for 12 seconds . |
| K32Power | Rare | Killer | Without air to breathe, organics don’t last long. When a survivor becomes Slipstreamed, they are Exhausted for 6 seconds . Exhausted prevents Survivors from activating exhausting perks. |
| K32Power | Rare | Killer | A gel that can heal wounds extremely quickly. However, the machines in it have a history of being hacked to hurt people too. Decreases Biopod cooldown by 15% after Slipstreaming a Survivor. |
| K32Power | Rare | Killer | Used by crew members during long shifts to avoid lapses in focus. Side effects of overuse include paranoia and, in extreme cases, hallucination. While a Survivor is Slipstreamed, they hear the Terror Radius as if you were nearby. |
| K32Power | Rare | Killer | Originally used for communication and entertainment, this has been repurposed for obfuscation. After a successful Slipstream teleport from a Biopod, the target Survivor suffers from the Oblivious status effect for 60 seconds . Oblivious prevents Survivors from hearing or being affected by the Killer's Terror Radius. |
| K32Power | Very rare | Killer | A sentimental object that grounds someone to an imagined past. Slipstreaming a Survivor using a Biopod inflicts a 3% Hindered status effect for 6 seconds . Hindered reduces Survivor movement speed. |
| K32Power | Very rare | Killer | A complete list of biographical data on the entire crew of the ship sent to Dvarka. Reveals a Slipstreamed Survivor's aura for 8 seconds when they infect another Survivor. Increases the Slipstream infection range between Survivors by 2 meters . |
| K33Power | Uncommon | Killer | Vital for interstellar travel, but not as useful on a smaller scale. Decreases the flame distance of Turrets by 2 meters . |
| K33Power | Common | Killer | Contains 100% of the recommended daily intake of Vitamin A. Tastes awful. Turret auras are visible while in tunnels and when coming out of vents for 3 seconds . |
| K33Power | Common | Killer | On a ship as massive as the Nostromo, synchronizing watches was important to keep track of work shifts. When a Turret removes Crawler Mode , it is destroyed automatically. |
| K33Power | Common | Killer | It looks harmless, but the horrors held inside are immeasurable. The cooldown of Crawler Mode is 25% faster while outside of tunnels. |
| K33Power | Common | Killer | One of the many tchotchkes littering the Nostromo’s living quarters. A bit of whimsy in an otherwise sterile environment. After exiting a tunnel, Killer Instinct duration is increased by 3 seconds . Killer Instinct intermittently reveals the location of Survivors. |
| K33Power | Uncommon | Killer | While they facilitated team communication, the constant chatter made the crew easier to track. While in tunnels, footstep detection is increased by 6 meters. |
| K33Power | Rare | Killer | An extra helmet on the bridge, for use in emergencies only. Increases resistance to staggering from Turrets by 15% . |
| K33Power | Uncommon | Killer | While hardier, mechanical beings break too when enough force is applied. Turrets take 15 seconds longer to respawn after they are destroyed. |
| K33Power | Uncommon | Killer | A portable light source used by Ash and Dallas while looking for the invasive creature. Mostly ineffective for lighting larger spaces. Increases downtime of Turrets by 3 second after exiting a tunnel. |
| K33Power | Rare | Killer | A thin layer of glass was the difference between a minor inconvenience and the tragic destruction of the Nostromo’s crew. Survivors hit with a Tail Attack are Mangled for 70 seconds . Mangled increases time required to heal by 25% and lasts for a set duration or until fully healed. |
| K33Power | Rare | Killer | Equally useful for destruction and repair. Survivors hit by a Tail Attack suffer from Hemorrhage . Hemorrhage regresses healing progress when not healing, and increases blood trails left by injured Survivors. This lasts for a set duration or until fully healed. |
| K33Power | Rare | Killer | A bold fashion choice that doubled as a handy way to wick sweat from the eyes. After exiting a tunnel, gain 5% Haste for 3 seconds . Haste increases Killer movement speed. |