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| Add-on | Fits | Rarity | Side | What it changes |
|---|---|---|---|---|
| K26Power | Rare | Killer | A nest that remained empty near Carmina's home. There are sharp thorns embedded in it. Survivors damaged by a Dire Crow are afflicted with the Hemorrhage and Mangled status effects for 70 seconds . Hemorrhage regresses healing progress when not healing, and increases blood trails left by injured survivors. This lasts for a set duration or until healed. Mangled increases time required to heal by 25% and lasts for a set duration or until fully healed. | |
| K26Power | Rare | Killer | A shiny trinket that a crow took a liking to. The clinking of the bell was a distraction to all but Carmina. When Dire Crows swarm a Survivor it afflicts them with the Oblivious status effect. Oblivious prevents Survivors from hearing and being affected by the Killer's Terror Radius. | |
| K26Power | Very rare | Killer | A grieving reminder to Carmina that Matias would be with her, always watching. Survivors within 5 meters of an idle Dire Crow have their auras revealed for 3 seconds . |
Data from Dead by Daylight API (tricky.lol) — Community API — data belongs to Behaviour Interactive. Last updated .
| K26Power | Very rare | Killer | Carmina's tongue, cut from her mouth shortly before her death. The sight instills rage not just in her, but in her crows. Decreases the length of time The Artist's movement slows when Dire Crows take flight by 0.5 seconds . |
| K26Power | visceral | Killer | A nude self-portrait in which Carmina depicts a rotting darkness growing outwards from within. When a Survivor affected by Dire Crows completes the repel action, they are afflicted by the Exposed status effect for 4 seconds . Exposed Survivors are downed by basic attacks, even if uninjured. |
| K26Power | Very rare | Killer | An unusual egg that seems to be nothing but a ball of semi-solid ink. Increases the maximum capacity of Dire Crows by 1 . Decreases the time Dire Crows stay idle before disintegrating by 2 seconds . |
| K26Power | Very rare | Killer | Carmina's severed hands, cut from her arms shortly before her death. The sight brings sheer fury to her and her protectors. Any Survivors within 3 meters of a Survivor being swarmed by Dire Crows will also be swarmed. |
| K26Power | visceral | Killer | A glass-like feather molded from The Fog itself. Simple as it may be, it's a symbol of those who watch over Carmina. The Artist gains the Undetectable status effect when Birds of Torment is in cooldown and she holds no Dire Crows . Decreases the maximum capacity of Dire Crows by 1 . Undetectable hides the Killer's aura, Terror Radius, and Red Stain. |
| K28Power | Common | Killer | A wooden plank torn from the stage where Otto Stamper sacrificed a meddling journalist. Increases the amount Nightfall charges when a Survivor is hooked by 25% . |
| K28Power | Common | Killer | Stamper’s followers were told not to sleep, or they would bring the wrath of Druanee upon them. Towards the end, he brought in drugs from the mainland. Auras of locked lockers are visible while charging The Gloaming and Teleporting. |
| K28Power | Common | Killer | Disconnected from the world and modern medicine, Stamper's followers originally had to make do with the flora local to the island. The Dredge will emerge from its Remnant facing the same direction as when Teleport is activated instead of the direction facing when the Remnant was placed. |
| K28Power | Common | Killer | They believed the cowls proved their enlightenment, but they merely kept them in darkness. Teleporting to the Remnant will activate Killer Instinct even when not in Nightfall . |
| K28Power | Uncommon | Killer | Some followers tried to write letters home. Stamper ensured that nobody would have contact with the outside world. Increases the amount Nightfall charges when injuring a Survivor by 25% . |
| K28Power | Uncommon | Killer | After her parents were found, this was in the bag of belongings the police returned. Haddie doesn’t know why she keeps it. Adds 1 additional Power Token for Teleporting. |
| K28Power | Uncommon | Killer | She planned to cross out each day until her parents took her to India, but when tragedy struck, she abandoned her calendar. Decreases the time to exit a locked locker by 0.4 seconds . |
| K28Power | Uncommon | Killer | After the Ottomarians were subsumed by The Dredge, the mansion fell into disrepair. Using Reign of Darkness increases Nightfall charge speed by an additional 15% per second . |
| K28Power | Uncommon | Killer | Those who brought negativity to the commune would mysteriously disappear from time to time. Their remains were never found… until The Dredge brought them up. Increases Nightfall charge speed by 25% while any Survivor is injured. |
| K28Power | Rare | Killer | While the Ottomarians were told to think only positive thoughts, some kept these stones in their pockets to rub when negative thoughts arose. Reveals the aura of a Survivor for 6 seconds when they lock a locker. |
| K28Power | Rare | Killer | The words of Otto Stamper were the only words available for his followers to read, decrying malthink and malspeak. Decreases Teleport cooldown by 2 seconds while not in Nightfall . |
| K28Power | Rare | Killer | Followers brought their families to live in a utopia. None of them were spared. Increases the duration of Nightfall by 20 seconds . |
| K28Power | Rare | Killer | While investigating an Overlap in the Alps, she found an abandoned war bunker. She took a helmet from it after the Overlap nearly took her. Increases Killer Instinct duration by 1.5 seconds . |
| K28Power | Rare | Killer | While not allowed to sleep, leaders among the Ottomarians tore sleeping supplies to shreds to prevent malthinkers from sneaking off to nap. Decreases Teleport cooldown by 2.5 seconds during Nightfall . |
| K28Power | Very rare | Killer | The island was self-sufficient, and followers tilled the tough soil to grow crops during the warm season. When a Survivor is injured from full health during Nightfall , they are afflicted with the Blindness, Hemorrhage, and Mangled status effects for 80 seconds . Blindness prevents Survivors from seeing auras. Hemorrhage regresses healing progress when not healing, and increases blood trails left by injured survivors. This lasts for a set duration or until healed. Mangled increases time required to heal by 25% and lasts for a set duration or until fully healed. |
| K28Power | Very rare | Killer | Only one boat allowed people on and off the island, and the keys were hidden away to prevent deserters. Increases Teleport speed by 16% while not in Nightfall .When the exit gates are powered, all active locks are instantly broken. |
| K28Power | Very rare | Killer | Haddie documented all of her forays near Overlaps, to prove not only to the world but herself what she saw and felt. Nightfall is active at the start of the trial. Nightfall is automatically triggered when the last generator is repaired.Any Survivor that comes into contact with a Remnant is afflicted with the Exhausted status effect for 15 seconds . Exhausted prevents Survivors from activating certain perks. |
| K28Power | Very rare | Killer | She kept a lav mic nearby, allowing her to record her innermost feelings when under great stress. Survivor auras are revealed for 3 seconds when using the last Teleport token.When entering a locker using Teleport , other lockers within 6 meters of Survivors open and slam their doors. |
| K28Power | visceral | Killer | When a journalist attempted to warn the Ottomarians of his true task, he slit her throat as a warning to any dissenters. Exiting a locker during Nightfall blocks all vault locations within 16 meters for 5 seconds . |
| K28Power | visceral | Killer | Once the journalist’s blood stained the wooden boards of the stage, everything was set into motion for The Dredge’s arrival. Survivors are afflicted with the Exposed status effect for the last 12 seconds of Nightfall . Exposed Survivors are downed by basic attacks, even if uninjured. |
| K29Power | Common | Killer | A beautiful and valuable insect. While difficult to capture, it’s worth a pretty penny. Decreases the Virulent Bound extension when grabbing a Survivor mid-Bound by 50% .Gain 100% bonus Bloodpoints for Virulent Bound score events. |
| K29Power | Very rare | Killer | A common plant, usually known for its restorative properties. Increases the rate of Infection when grabbing a Survivor during a Virulent Bound by 30% . |
| K29Power | Common | Killer | An old medallion depicting a majestic unicorn. It was placed in storage for years. Increases the initial Virulent Bound distance by 20% . Decreases the subsequent Virulent Bound distance by 20% . |
| K29Power | Common | Killer | Without the ability to communicate, the cops of Raccoon City are isolated and don’t stand a chance. Decreases the initial Virulent Bound distance by 20% . Increases the subsequent Virulent Bound distance by 20% . |
| K29Power | Uncommon | Killer | To the person whose only tool is a crank, the whole world looks like a crank-shaped hole. Increases movement speed between the first and second Virulent Bounds by 15% . |
| K29Power | Uncommon | Killer | Gloves of a cold, calculating schemer. They impart an air of icy professionalism. Decreases the time to recharge Virulent Bound by 8% . |
| K29Power | Uncommon | Killer | An old medallion depicting a brave lion. It was made when the Raccoon Police Station was still an art museum. Increases the distance at which Survivors are thrown by 30% . |
| K29Power | Uncommon | Killer | A chalice of pure gold used to celebrate the summer solstice. Increases the Virulent Bound extension when grabbing a Survivor mid-Bound by 50% . |
| K29Power | Uncommon | Killer | The commands screamed into this device riled up some and disoriented others.Survivors that use the First Aid Spray suffer from the Oblivious status effect for 30 seconds . Oblivious prevents Survivors from hearing or being affected by the Killer's Terror Radius. |
| K29Power | Rare | Killer | A small container that requires a complicated combination to unlock.Survivors injured by Virulent Bound suffer from the Hemorrhage status effect until fully healed. Hemorrhage regresses healing progress when not healing, and increases blood trails left by injured Survivors. This lasts for a set duration or until fully healed. |
| K29Power | Rare | Killer | Acts as a reagent that strengthens the effect of that with which it is combined. Increases the time it takes for Survivors to use a First Aid Spray by 2 seconds . |
| K29Power | Rare | Killer | A medallion depicting a beautiful maiden. Its purpose was unknown for many years.When a Survivor becomes fully Infected, they suffer from the Blindness status effect for 60 seconds . Blindness prevents Survivors from seeing auras. |
| K29Power | Rare | Killer | Many intricate conspiracies were orchestrated on devices just like this one. Increases the Infection passive gain rate by 30% . |
| K29Power | Rare | Killer | A highly coveted foodstuff. The cash worth is second only to its regenerative effects. Increases the duration of the additional Virulent Bound window by 20% . |
| K29Power | Very rare | Killer | Glasses enhanced with AR that grant the wearer an invaluable advantage on the battlefield.When a Survivor is fully infected with the Uroboros Infection , gain the Undetectable status effect for 20 seconds . Undetectable hides the Killer's aura, Terror Radius, and Red Stain. |
| K29Power | Very rare | Killer | Debris from a helicopter crash. Few jobs are more dangerous than a helicopter pilot’s when Wesker is involved.When a Survivor uses a First Aid Spray , reveal their aura for 8 seconds . |
| K29Power | Common | Killer | The result of decades of Bio Organic Weapon research. It will not rest until it has swallowed the entire world. Increases movement speed while charging Virulent Bound by 5% . |
| K29Power | Very rare | Killer | For some, the strength and resistance was worth the trade-off.When a Survivor reaches full infection, reveal their aura for 4 seconds . |
| K29Power | visceral | Killer | Wesker was as much a researcher as he was a guinea pig for Umbrella's bio-weapons.You can special-break Pallets and Breakable Walls with Virulent Bound .Removes the ability to special-vault pallets while using Virulent Bound . |
| K29Power | visceral | Killer | The perfect bio-weapon. Decades of research have led to this.Survivors start the trial Infected with Uroboros.Survivors suffer from the Exposed status effect for 30 seconds when reaching maximum Infection. Exposed Survivors will be downed by basic attacks even if uninjured. |
| K30Power | Common | Killer | A rock-hard, dense loaf filled their stomachs on most days, giving them the energy to commit truly heinous acts. Increases Guards' movement Speed while on Patrol by 9% . |
| K30Power | Common | Killer | These unique leather maps were not easy to come by, but when they could not be purchased, they could be taken by force. Increases the detection Range for Guards on Patrol by 2 meters . |
| K30Power | Common | Killer | Cloaked in heavy fabrics, neither human nor nature could stop them once they had their target. Increases Patrol time for all Guards by 8 seconds . |
| K30Power | Common | Killer | Drinks taken from their victims tasted sweet, but such frivolities were often short-lived. Guards special-break Pallets and Breakable walls, and damage Generators 10% faster. |
| K30Power | Uncommon | Killer | Long campaigns often required restocking, and the steeds of fallen enemies were as good as any farm-fresh ration. Increases the amount of time a Guard will Hunt a Survivor by 4 seconds . |
| K30Power | Uncommon | Killer | Sander Rault was a tower of a man, terrifying in form and demeanor. Decreases the cooldown after summoning The Carnifex by 20% . |
| K30Power | Uncommon | Killer | Durkos Malecek stuck to the shadows, and was an efficient slaughterer. Decreases the cooldown after summoning The Assassin by 20% . |
| K30Power | Uncommon | Killer | Alejandro Santiago apprenticed as an armorer, and showed no remorse. Decreases the cooldown after summoning The Jailer by 20% . |
| K30Power | Uncommon | Killer | Posted across many towns, lords desperate to protect their riches posted for able-bodied mercenaries. None survived. Increases the length of a Patrol Path by 4 meters , and, while creating the path, movement speed is increased by 7% . |
| K30Power | Rare | Killer | To stand before the Standard of the Guardia Compagnia was to stand at the threshold between life and death. Increases the time it takes for the Standard to spawn by 15% . |
| K30Power | Rare | Killer | No method of torture was too base for Guardia Compagnia. Pain and humiliation went hand-in-hand. When a Survivor is Detected by a Guard, the Survivor suffers from Blindness for 75 seconds . Blindness prevents Survivors from seeing auras. |
| K30Power | Rare | Killer | A fresh weapon is clean, even surgical; an attack with a broken one is malicious and desperate. Guards inflict the Hemorrhage and Mangled status effects for 70 seconds when damaging a Survivor. Hemorrhage regresses healing progress when not healing, and increases blood trails left by injured Survivors.This lasts for a set duration or until fully healed. Mangled increases time required to heal by 25% for a set duration or until fully healed. |