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| Add-on | Fits | Rarity | Side | What it changes |
|---|---|---|---|---|
| K33Power | Rare | Killer | The Xenomorph molted many times as it rapidly grew on the Nostromo. Its shed skin was a constant reminder of its presence. After deploying a Turret , the deploying Survivor suffers from the Exhausted status effect for 30 seconds . Exhausted prevents Survivors from activating certain perks. | |
| K33Power | Uncommon | Killer | This Nostromo ballcap was fashionable, but severely limited his vertical field of vision. Destroying a Turret causes all Survivors within 16 meters to suffer from Blindness for 25 seconds . Blindness prevents Survivors from seeing auras. | |
| K33Power | Very rare | Killer | Its symbols are designed to be universally recognizable, but they take some getting used to. Generators within 16 meters of a Turret have the intensity of their auras determined by their repair progression. | |
Data from Dead by Daylight API (tricky.lol) — Community API — data belongs to Behaviour Interactive. Last updated .
| K33Power |
| Very rare |
| Killer |
| Barely a weapon, its use is only viable in a situation of last resort. Exiting a tunnel and hitting a Survivor within 30 seconds causes all Survivors further than 16 meters from you to scream and reveal their locations. |
| K33Power | Very rare | Killer | Saving the cat is a noble goal. It’s also very distracting. Exiting Crawler Mode due to a Turret attack makes you Undetectable for 30 seconds . Undetectable hides the Killer's aura, Terror Radius, and Red Stain. |
| K33Power | Very rare | Killer | They needed to be removed to start, and replaced to end, the self-destruct sequence. Just seeing them evokes a sense of urgency. While in Crawler Mode , you basic-vault Windows 30% faster. |
| K33Power | visceral | Killer | A brutal and noisy weapon, which might have been more effective against a cow. Each time a generator is completed, a 15-second timer starts. Any Survivor who comes within 10 meters of a Control Station during that time has their aura revealed for the remainder of the timer. |
| K33Power | visceral | Killer | When damaged, the Xenomorph’s unique physiology made it deadlier than ever. While exiting a tunnel in Crawler Mode , any Survivor who stuns you with a pallet in the next 20 seconds takes damage. If that Survivor is already injured, they suffer from Deep Wound . Deep Wound will put a Survivor in the dying state unless it is mended before the timer runs out. |
| K34Power | Common | Killer | With the right training, can be used to make people more suggestible. Decreases the Terror Radius by 8 meters when Hidey-Ho Mode is in cooldown. |
| K34Power | Common | Killer | One of the advantages of possessing a mass-produced doll is easy access to replacement parts. While in Hidey-Ho Mode , reveals auras of all windows and downed pallets within 20 meters . |
| K34Power | Common | Killer | Sometimes, a precision cut can lead to a beautiful bleed. While in Hidey-Ho Mode , pools of blood are brighter. |
| K34Power | Common | Killer | Someone kept this box around in case they needed to bring Chucky back to the store. Decreases Slice & Dice hit cooldown by 7% . |
| K34Power | Uncommon | Killer | Comes with a dozen convenient drill tips. They all make a big mess when applied to people. Reduces Hidey-Ho Mode cooldown by 10% after hitting a Survivor with Slice & Dice . |
| K34Power | Uncommon | Killer | The annoying buzzing sound means it’s ready to carve some flesh. Decreases Slice & Dice miss cooldown by 5% . |
| K34Power | Uncommon | Killer | Good for a bit of exercise, or for tying up your target. Increases duration of Slice & Dice by 8% . |
| K34Power | Uncommon | Killer | An aerosolized inferno that will ensure a bad hair day is the least of your worries. Decreases the time that basic attacks remove from Hidey-Ho Mode by 20% . |
| K34Power | Uncommon | Killer | A good way to make mechanical adjustments on the fly. Missing a Slice & Dice reduces Hidey-Ho Mode cooldown by 8% . |
| K34Power | Rare | Killer | Small enough for any room. Just keep it out of the bath. Slice & Dice duration increased by 70% once the Exit Gates have been powered. |
| K34Power | Rare | Killer | For when you want to smother your target with silky-smooth softness. Terror Radius is reduced by 6 meters , but Slice & Dice charge time is increased by 50% . |
| K34Power | visceral | Killer | A pendant of great power, recreated within the Realm. Increases duration of Hidey-Ho Mode by 50% . Basic attacks immediately end Hidey-Ho Mode . |
| K34Power | Very rare | Killer | Nothing tires out a kill like a lack of oxygen. If a Survivor walks through an illusory Footfall, they suffer from Exhausted for 15 seconds . Exhausted prevents Survivors from activating other perks that cause Exhausted. |
| K34Power | Very rare | Killer | It’s a lot easier to stay hidden when your target is worried about a pile of nails flying at their head. Upon manually exiting Hidey-Ho Mode , The Good Guy remains Undetectable for 3 seconds . Undetectable hides the Killer's aura, Terror Radius, and Red Stain. |
| K34Power | Rare | Killer | Good for measuring distance. Even better for laying down a beating. A Scamper reveals Survivor auras within 16 meters of you for 3 seconds . |
| K34Power | Rare | Killer | The latest in high-performance killer doll athletic technology. Gain 2% movement speed after a Scamper for 5 seconds . |
| K34Power | Rare | Killer | The secret ingredient in a killer chili. While performing a Slice & Dice , the auras of Survivors within 6 meters of you are revealed for 2.5 seconds . |
| K34Power | Very rare | Killer | For when a close shave needs to be really, really close. Slice & Dice attacks inflict the Hemorrhage and Mangled status effects for 80 seconds . Hemorrhage regresses healing progress when not healing, and increases blood trails left by injured survivors. This lasts for a set duration or until healed. Mangled increases time required to heal by 25% and lasts for a set duration or until fully healed. |
| K34Power | visceral | Killer | Keeps the dome intact while performing high-impact activities. Whenever you Scamper under Pallets, they special-break immediately. |
| K34Power | Very rare | Killer | A bunch of shattered mirror pieces that reflect light and shadow, further disorienting the already disoriented. The Good Guy can see the illusory Footfalls around Survivors. |
| K35Power | Common | Killer | The unlucky creature’s remains were found by a tree, its intestines wedged between its teeth. Pools of blood are brighter when charging UVX . Survivors injured by UVX suffer from the Hemorrhage status effect for 45 seconds . Hemorrhage regresses healing progress when not healing, and increases blood trails left by injured Survivors. |
| K35Power | Rare | Killer | The cast sits in the Museum of the Weird in Sarasota, Florida and has long since been debunked. Decreases the time until the next Hallucination spawns by 15 seconds when a Survivor becomes Weakened . Weakened Survivors lose health states when hit by UVX’s Blast Area. |
| K35Power | Common | Killer | The photo was found at an abandoned campsite. The campers were never seen again. After Teleporting, regain full movement speed 7% faster. |
| K35Power | Uncommon | Killer | When the hiker was rescued from the mountain pass, she insisted her companion would never wander off alone. UVX triggers a Blast Area upon contact with Hallucinations . Hallucinations can be destroyed by UVX . Doing so decreases the time until the next Hallucination spawns by 65% . |
| K35Power | Common | Killer | The station was a scene of madness. The officers had seemingly turned on each other. Survivors who are both Weakened and injured suffer from the Deep Wound status effect when they Dispel a Hallucination . Deep Wound will put a Survivor in the dying state unless it is mended before the timer runs out. Weakened Survivors lose health states when hit by UVX’s Blast Area. |
| K35Power | Uncommon | Killer | His studio apartment was empty and reeked of black mold. The book was the only thing left. Survivors hit by UVX while it is airborne suffer from the Hindered status effect for an additional 2 seconds . Hindered reduces Survivor movement speed. |
| K35Power | Uncommon | Killer | She studied musique concrète before she disappeared, her screams the last sound on the tape. Decreases your Hallucinations’ Aura Range that is visible to Survivors by 35% . |
| K35Power | Common | Killer | The victim’s child was given paper and crayons at the station, while he waited for his father to pick him up. Survivors hit by UVX's Blast Area suffer from the Oblivious status effect for 20 seconds . Oblivious prevents Survivors from hearing or being affected by the Killer's Terror Radius. |
| K35Power | Uncommon | Killer | He thought the key to solving the mystery lay beyond the forest, and feared he would never return. When a Survivor successfully Stares Down The Unknown, The Unknown gains Killer Instinct for 3 seconds . |
| K35Power | Rare | Killer | The magician was popular at children’s parties, and quickly became the top suspect. Survivors who complete generators become Weakened against UVX . Increases Hallucination spawn time by 120% . Weakened Survivors lose health states when hit by the UVX's Blast Area. |
| K35Power | Rare | Killer | The assailant had torn gaping holes in the walls of the cabin, and drove the family into the woods. Performing the break interaction on a pallet or breakable wall decreases the time until the next Hallucination spawns by 50% . |
| K35Power | Rare | Killer | Hypnotherapy was recommended to recover repressed memories. What emerged from his mind would be his undoing. Survivors hit by UVX while it is airborne suffer from the Exhausted status effect for 15 seconds . Exhausted prevents Survivors from activating certain perks. |
| K35Power | Rare | Killer | The movie was rumored to be state-funded propaganda, made specifically for something called Project Apple-Pie. Survivors damaged by UVX's Blast Area suffer from the Broken status effect for 30 seconds . Broken prevents Survivors from being healed. |
| K35Power | Uncommon | Killer | Was the thing made on Earth? Or somewhere else entirely? Survivors entering the Aura Range of a Hallucination suffer from the Oblivious status effect. Oblivious prevents Survivors from hearing or being affected by the Killer's Terror Radius. |
| K35Power | Very rare | Killer | The killer had made the mask in the shed in his backyard, where he would bring the others when the sun went down. Survivors who Dispel Hallucinations suffer from the Blindness status effect for 60 seconds . Blindness prevents Survivors from seeing auras. |
| K35Power | Very rare | Killer | Some maintained Project Apple-Pie evolved over time, turning to new forms of media for results. Triggers for 20 seconds following a Teleport. Increases the action speed for breaking downed pallets, breakable walls, damaging generators, and vaulting windows by 30% . |
| K35Power | Very rare | Killer | She decided to take the long way home, and waved goodbye to her friends before parting ways. Doubles the UVX projectile's bounce strength. |
| K35Power | Very rare | Killer | The molecular structure of the substance was synthesized in the lab, but its effects could never be replicated. Survivors within a Hallucination’s Aura Range suffer from the Exhausted status effect for 15 seconds . Exhausted prevents Survivors from activating certain perks. |
| K35Power | visceral | Killer | The documentary purported that the disappearances were linked to small-town cinemas. Audiences left the theater feeling uneasy. Survivors begin the trial Weakened . Decreases the maximum number of Hallucinations that can be spawned by 1. Weakened Survivors lose health states when hit by UVX’s Blast Area. |
| K35Power | visceral | Killer | The report was redacted to the point of being meaningless. But still, theorists tried to extract meaning from it. Decreases Teleport cooldown by 5 seconds .The Decoy left behind after The Unknown teleports takes 10 seconds longer to disappear.When created, the Decoy has the same Terror Radius and Red Stain as The Unknown. |
| K36Power | Common | Killer | An enchanted accessory once owned by a powerful summoner. It still carries a whisper of its former magic. Increases the distance of Flight of the Damned’s spectral entities by 4 meters . |
| K36Power | Common | Killer | A material component most typically used for the Fly spell. Increases duration of the Fly spell by 0.5 second . |
| K36Power | Common | Killer | A glove once belonging to an arcane trickster whose mastery of Mage Hand clings to its fibers. Increases the time Mage Hand holds a pallet up by 0.3 second . |
| K36Power | Common | Killer | Used by spellcasters for centuries to scry upon friend and foe alike. When a Survivor is revealed by Dispelling Sphere, the Killer Instinct effect lasts for an additional 1 seconds . |
| K36Power | Uncommon | Killer | Even those who evade your attacks cannot evade your gaze. Reveals the aura of Survivors narrowly missed by Flight of the Damned for 3 seconds . |
| K36Power | Uncommon | Killer | A curious concoction that downgrades the rules of physics to mere suggestions. Decreases the period where you cannot attack after casting Fly by 0.1 seconds . |
| K36Power | Uncommon | Killer | Its arcane energy crackles to life when its user manipulates objects from afar. Whenever you cast Mage Hand on an upright Pallet, for 10 seconds , you basic-vault Windows 10% faster. |
| K36Power | Uncommon | Killer | A material component used to cast spells of detection. Increases the size of Dispelling Sphere by 2 meters and its movement speed by 10% . |
| K36Power | Uncommon | Killer | A magical ring that rewards those who are well-prepared. Decreases the cooldown of all spells by 1 second . |
| K36Power | Rare | Killer | Once used to rally troops to battle, its very presence brings great armies to bear. Increases the number of entities created by Flight of the Damned by 1 . |
| K36Power | Rare | Killer | Its colors are constantly shifting, making you more difficult to detect from afar. Reduces Terror Radius by 22 meters while the Fly spell is active. |
| K36Power | Rare | Killer | A simple click of their heels grants their wearer incredible pace. Casting Mage Hand grants you 3% Haste for 2 seconds . Haste increases Killer movement speed. |